decode: proto 304 · 1507 stat syncs · 0 zone events · 579 soldier mappings · 2.32s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BallzInTheAir | 1546▼ -2 | 78 | 9 | 1 | 0 | 1 | 15.60 | 0 | 4150 |
| McGhostJoeUSA | 1195▲ +1 | 50 | 39 | 2 | 0 | 0 | 50.00 | 0 | 4060 |
| therabies | 1389▲ +4 | 51 | 18 | 0 | 20 | 1 | 5.67 | 0 | 3049 |
| Xboxman6498@live | 787▼ -39 | 45 | 25 | 1 | 0 | 5 | 1.61 | 0 | 2930 |
| OneTuybard61 (AI) | — | 23 | 12 | 0 | 6 | 5 | 0.85 | 0 | 2514 |
| Stiller53036 (AI) | — | 22 | 11 | 0 | 0 | 5 | 0.88 | 0 | 2083 |
| Buzzkil | 974▼ -7 | 20 | 9 | 0 | 1 | 4 | 1.67 | 0 | 1701 |
| MilkyHell69 (AI) | — | 18 | 7 | 1 | 0 | 4 | 0.86 | 0 | 1085 |
| andressantafelip | 534▼ -466 | 13 | 5 | 0 | 0 | 4 | 0.65 | 0 | 783 |
| morgan_hurst94 ✗ | 400 | 10 | 7 | 0 | 0 | 3 | 0.83 | 0 | 623 |
| dihaypotropima (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| KimTastactal (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| JoeyPap (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| nooblexbintom (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DrDoubleWide | 1485▲ +59 | 38 | 16 | 2 | 15 | 6 | 1.58 | 0 | 2793 |
| jason_griese | 462▲ +62 | 26 | 11 | 0 | 0 | 5 | 0.72 | 0 | 1320 |
| Metalmiss | 401▲ +1 | 30 | 9 | 0 | 0 | 5 | 0.86 | 0 | 1240 |
| alevolk21 | 632▲ +3 | 21 | 4 | 0 | 0 | 4 | 1.24 | 0 | 950 |
| crazy15519 (AI) | — | 9 | 5 | 0 | 10 | 8 | 0.18 | 0 | 838 |
| Eaperof (AI) | — | 10 | 7 | 0 | 6 | 8 | 0.20 | 0 | 792 |
| roxforr76197 (AI) | — | 8 | 3 | 0 | 8 | 7 | 0.22 | 0 | 658 |
| zhangphas (AI) | — | 6 | 2 | 0 | 10 | 8 | 0.12 | 0 | 606 |
| TideLegunn (AI) | — | 7 | 4 | 0 | 0 | 7 | 0.18 | 0 | 444 |
| diegoro24@psn | 400 | 3 | 1 | 0 | 0 | 3 | 0.50 | 0 | 120 |
| acandrsn33 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| j3j7tt5esj (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| paejimast (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Tkrrm (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:50 | sector_1 | Japan | 0 | |
| 6:30 | sector_1 | Japan | 0 | |
| 10:23 | sector_2 | Japan | 0 | |
| 12:33 | sector_2 | Japan | 0 | |
| 18:14 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.