decode: proto 304 · 1981 stat syncs · 1132 zone events · 791 soldier mappings · 4.31s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Андрей_Грабли | 1923▲ +3 | 148 | 58 | 1 | 43 | 6 | 6.17 | 0 | 8463 |
| li2012jdm | 798▼ -26 | 64 | 25 | 0 | 1 | 2 | 7.11 | 0 | 3629 |
| Trenolor@psn | 885▼ -18 | 58 | 26 | 0 | 1 | 3 | 5.27 | 0 | 2774 |
| Slayknex (AI) | — | 44 | 13 | 0 | 0 | 6 | 1.29 | 0 | 1980 |
| gergatoriomo (AI) | — | 33 | 21 | 0 | 0 | 4 | 1.32 | 0 | 1850 |
| Kublaya (AI) | — | 29 | 17 | 0 | 0 | 6 | 1.04 | 0 | 1540 |
| ivotawat2000 (AI) | — | 27 | 15 | 0 | 6 | 3 | 1.29 | 0 | 1498 |
| PigGod58728 (AI) | — | 29 | 14 | 0 | 0 | 5 | 1.07 | 0 | 1450 |
| Gatick59248 (AI) | — | 25 | 14 | 0 | 0 | 6 | 0.83 | 0 | 1410 |
| Fine (AI) | — | 16 | 6 | 0 | 0 | 6 | 0.44 | 0 | 914 |
| Box010300 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Devil2009 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MARS_ALEX | 1139▲ +3 | 66 | 49 | 0 | 0 | 2 | 7.33 | 0 | 4190 |
| Inforl3 (AI) | — | 24 | 21 | 0 | 32 | 12 | 0.35 | 1 | 3158 |
| FixusChao (AI) | — | 28 | 25 | 0 | 2 | 10 | 0.49 | 1 | 2304 |
| BMileka (AI) | — | 21 | 19 | 1 | 0 | 10 | 0.37 | 1 | 1955 |
| biggen1233 (AI) | — | 24 | 21 | 0 | 0 | 11 | 0.38 | 1 | 1865 |
| ProfishFiGa (AI) | — | 20 | 18 | 1 | 0 | 10 | 0.38 | 0 | 1655 |
| 44wbtfxew (AI) | — | 19 | 15 | 0 | 0 | 9 | 0.36 | 1 | 1509 |
| NorNeWooTer (AI) | — | 16 | 15 | 0 | 0 | 10 | 0.27 | 0 | 1350 |
| ddjh1000 (AI) | — | 19 | 15 | 0 | 0 | 10 | 0.35 | 0 | 1075 |
| Shesterka06@live | 400 | 11 | 11 | 0 | 0 | 0 | 11.00 | 0 | 880 |
| KabxDoom33 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:38 | sector_1_a | USSR | 11 | biggen1233, 44wbtfxew, BMileka, Inforl3, FixusChao |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.