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every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-18 01:33start (UTC)
10:17length
343kills
Team 2winner

decode: proto 304 · 1072 stat syncs · 338 zone events · 426 soldier mappings · 1.22s · game 0.7.5.78

Scoreboard

USSR (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Jozef088@live1420▲ +153293518.8303789
CaioVrau@live1256▼ -423050022.7301090
sebasiloline (AI)2260031.160900
Forburz (AI)1310630.810688
DeadyReniber (AI)1260030.710655
yushin (AI)1350030.720625
Crazillax (AI)1430030.820595
Martinoman (AI)750040.330470
Azarox (AI)520020.360375
PBOKE94965 (AI)920030.600334
AnnicuSorn (AI)100000.2000

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Damat1c@live1262▲ +4456500542.6724784
Eleechev91006 (AI)23170021.3522265
KabxDoom33 (AI)1060811.4331859
minhminik2 (AI)1680221.2311629
GroomCont (AI)1150040.5521039
DevilelHazerS (AI)1430040.6701010
duypun (AI)940040.430679
MarcusGoat (AI)410030.211520
FESASRITE (AI)920040.450370
Engrea82214 (AI)620040.290260

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
3:45sector_3_aTeam 26Damat1c@live, Eleechev91006, KabxDoom33
7:12sector_4_aTeam 25GroomCont, MarcusGoat, KabxDoom33
10:08sector_5_aTeam 220Damat1c@live, GroomCont, Eleechev91006, minhminik2, KabxDoom33
1–3 of 3 captures
per page

All decoded stats (276 values) — raw JSON

1–21 of 21 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointsquad_deathsassistspoints_capturedlong_range_killsengineer_building_usageengineer_rally_point_usagebest_killstreak_grenadebest_killstreak_riflegrenade_killsrifle_killsartillery_killsbest_killstreak_artillerybest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10fortification_builtheadshotskills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_kindkills_by_medic_kindsubmachine_gun_killsapc_killsapc_kills_by_pilot_assaulter_kindbest_killstreak_meleebest_killstreak_mortarbest_killstreak_pistolbest_killstreak_semiautofirst_bloodinfantry_rocket_killsinfantry_squad_wipeoutkills_by_paratrooper_kindkills_by_pilot_assaulter_kindkills_by_radioman_kindkills_by_rifle_kindkills_by_saboteur_kindkills_using_aircraftmelee_killsmortar_killspistol_killssemiauto_killstank_killstank_kills_by_pilot_assaulter_kind
TOTAL239369773743347933620716259491571212510517242424221132217214222181112111540191140181111
Damat1c@live478451419215564850473222821514141011511065151811519181
Jozef088@live37895541162535329132221211010112112221404011
Eleechev91006 (AI)2265503317323917232
KabxDoom33 (AI)18595201721016113144
minhminik2 (AI)16294943133166822211
CaioVrau@live10904748113302852211111461216271111
GroomCont (AI)103948022051165421
DevilelHazerS (AI)10104622215141134511
sebasiloline (AI)9004852194223633
Forburz (AI)6884842164133132133
duypun (AI)679457321596441
DeadyReniber (AI)655480217412363311
yushin (AI)6254872184134532
Crazillax (AI)5955024174147332
MarcusGoat (AI)52048811944113112
Martinoman (AI)4704731215745451
Azarox (AI)375501114352225
FESASRITE (AI)370451220593242
PBOKE94965 (AI)33449931549523
Engrea82214 (AI)260465221564241
AnnicuSorn (AI)
1–21 of 21 players
per page

Weapon breakdown

1–25 of 130 weapon rows1236next ›
per page
Player WeaponKills
environment / unattributed1
AnnicuSornMosin M19071
AzaroxMosin M19072
AzaroxMosin M91 301
AzaroxPps 431
AzaroxPpsh 41 Obrez Ussr1
CaioVrau@livePps 4226
CaioVrau@liveF12
CaioVrau@liveHanyang Type 88 Rifle1
CaioVrau@liveMp 35 Long Barrel1
CaioVrau@liveNagant M18951
CrazillaxMosin M19077
CrazillaxRm 383
CrazillaxPpd 342
CrazillaxMosin M911
CrazillaxPps 42 Red1
Damat1c@liveArtillery11
Damat1c@liveNambu Type 1 Smg10
Damat1c@liveArisaka Type 38 Modified8
Damat1c@liveType 89 Mortar8
Damat1c@liveType 100 Rifle7
Damat1c@liveMp 34 Jp5
Damat1c@liveenvironment / unattributed3
Damat1c@liveExplosion Pack1
Damat1c@liveKatana1
1–25 of 130 weapon rows1236next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.