decode: proto 304 · 2734 stat syncs · 0 zone events · 1061 soldier mappings · 5.94s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SKIDDALLDAYLONG@live | 1202▲ +14 | 181 | 131 | 1 | 37 | 7 | 3.62 | 0 | 12281 |
| NickenRoks (AI) | — | 73 | 49 | 1 | 0 | 8 | 1.49 | 0 | 5333 |
| n8u9tytj87 (AI) | — | 73 | 39 | 2 | 4 | 8 | 1.59 | 0 | 5107 |
| Foxi (AI) | — | 46 | 36 | 1 | 0 | 9 | 0.88 | 0 | 4379 |
| Tsarbomba8599@live | 487▼ -4 | 38 | 5 | 6 | 0 | 0 | 38.00 | 0 | 3780 |
| Cladanacalbli (AI) | — | 44 | 21 | 0 | 0 | 8 | 0.98 | 0 | 2468 |
| ViLope (AI) | — | 30 | 15 | 0 | 14 | 9 | 0.61 | 0 | 2388 |
| ShengRock (AI) | — | 36 | 22 | 0 | 0 | 10 | 0.67 | 0 | 1988 |
| VERICHOLLYKCOP (AI) | — | 21 | 13 | 0 | 4 | 10 | 0.39 | 0 | 1630 |
| kjhzdd91999 (AI) | — | 21 | 14 | 0 | 0 | 7 | 0.53 | 0 | 1512 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TestoLucas@live | 1957▼ -2 | 85 | 55 | 1 | 24 | 11 | 1.81 | 0 | 6523 |
| cat19831 (AI) | — | 42 | 30 | 1 | 30 | 8 | 0.98 | 0 | 3512 |
| RockyKasa (AI) | — | 43 | 25 | 0 | 4 | 9 | 0.88 | 0 | 2598 |
| ananovano (AI) | — | 43 | 19 | 1 | 14 | 13 | 0.62 | 0 | 2514 |
| MrWhatEtereon (AI) | — | 45 | 17 | 0 | 8 | 14 | 0.59 | 0 | 2398 |
| Dealcoin5131 (AI) | — | 39 | 21 | 0 | 0 | 10 | 0.65 | 0 | 2154 |
| Michauzir18 (AI) | — | 26 | 14 | 0 | 14 | 10 | 0.46 | 0 | 2114 |
| Suparton88100 (AI) | — | 33 | 18 | 0 | 0 | 10 | 0.65 | 0 | 1680 |
| ProftyUnknown (AI) | — | 29 | 18 | 0 | 0 | 9 | 0.58 | 0 | 1564 |
| js1316366 (AI) | — | 29 | 14 | 0 | 0 | 13 | 0.41 | 0 | 1428 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:21 | sector_1 | Japan | 0 | |
| 9:18 | sector_1 | Japan | 0 | |
| 12:35 | sector_2 | Japan | 0 | |
| 19:44 | sector_2 | Japan | 0 | |
| 29:35 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.