decode: proto 304 · 2471 stat syncs · 0 zone events · 958 soldier mappings · 6.26s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bwd是我星奴 | 1596▲ +92 | 67 | 21 | 9 | 29 | 6 | 1.86 | 0 | 8086 |
| Sinchao_ | 419▲ +6 | 106 | 40 | 4 | 26 | 7 | 2.36 | 0 | 6347 |
| 37亿年前の咸鱼 | 1644▲ +31 | 74 | 9 | 4 | 18 | 11 | 0.89 | 0 | 5391 |
| Facc233 | 720▲ +11 | 19 | 8 | 0 | 23 | 7 | 0.46 | 0 | 2230 |
| ingvarr00 | 768▲ +35 | 33 | 21 | 0 | 0 | 10 | 0.52 | 0 | 1945 |
| 137亿年前的咸鱼 | 624▲ +7 | 20 | 10 | 0 | 6 | 13 | 0.31 | 0 | 1484 |
| ngg#5 | 400▲ +0 | 22 | 13 | 0 | 0 | 9 | 0.55 | 0 | 1415 |
| turobonacus (AI) | — | 9 | 4 | 1 | 0 | 7 | 0.25 | 0 | 1139 |
| s1ned777 | 400 | 13 | 6 | 0 | 0 | 10 | 0.21 | 0 | 865 |
| Omon000106 | 400 | 12 | 1 | 0 | 0 | 2 | 1.20 | 0 | 635 |
| GeorgiyKoshey ✗ | 1388▼ -23 | 8 | 5 | 0 | 0 | 3 | 0.50 | 0 | 503 |
| Zamar (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| incerondawut30 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.25 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Loner_Wolf19ru | 1469▲ +3 | 81 | 20 | 7 | 4 | 7 | 3.00 | 0 | 5606 |
| MonkaWWW | 1907▲ +3 | 50 | 30 | 4 | 27 | 9 | 1.06 | 0 | 4275 |
| CAOLE | 907▼ -8 | 66 | 26 | 1 | 4 | 8 | 2.13 | 0 | 3302 |
| Asadawut | 1197 | 44 | 20 | 0 | 5 | 11 | 0.72 | 0 | 2718 |
| El_Mel | 1044▼ -2 | 63 | 13 | 0 | 6 | 5 | 2.25 | 0 | 2614 |
| 正面突击手 | 1078▲ +3 | 57 | 8 | 1 | 6 | 4 | 2.59 | 0 | 2521 |
| _꼬우면이기든가_ ✗ | 1912▼ -12 | 33 | 22 | 0 | 1 | 6 | 0.73 | 0 | 1734 |
| jiujiu_0328@psn | 843▼ -77 | 10 | 7 | 0 | 45 | 8 | 0.18 | 0 | 864 |
| kontolbpckmu12 | 400▼ -21 | 9 | 4 | 1 | 0 | 5 | 0.64 | 0 | 860 |
| Kur34695 (AI) | — | 2 | 0 | 0 | 8 | 2 | 0.18 | 0 | 384 |
| KirvaiZalan1@live ✗ | 400▼ -14 | 3 | 1 | 0 | 0 | 3 | 0.23 | 0 | 120 |
| play8904 ✗ | — | 70 | 0 | 2 | 0 | 0 | 1.94 | 0 | 0 |
| LAHxPzmenschYT@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Zont31778 (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:56 | sector_1 | USSR | 0 | |
| 6:10 | sector_1 | USSR | 0 | |
| 8:48 | sector_2 | USSR | 0 | |
| 13:25 | sector_2 | USSR | 0 | |
| 19:25 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.