decode: proto 304 · 1534 stat syncs · 472 zone events · 604 soldier mappings · 4.36s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 春节 | 1039▲ +19 | 64 | 0 | 2 | 0 | 2 | 6.40 | 0 | 3485 |
| _CORNELIVS_ | 1700▲ +4 | 56 | 3 | 0 | 23 | 2 | 4.31 | 0 | 3283 |
| kauraderon | 1440▲ +16 | 49 | 7 | 2 | 3 | 3 | 4.45 | 0 | 2884 |
| HarukaSanada | 400 | 36 | 9 | 4 | 20 | 3 | 2.25 | 0 | 2640 |
| bubbles_tha_boun | 1565▲ +4 | 50 | 20 | 1 | 0 | 5 | 1.72 | 0 | 2500 |
| rkrystal633 | 729▼ -10 | 21 | 4 | 4 | 0 | 3 | 1.40 | 0 | 2065 |
| TheScreminBeaver@psn | 1067▲ +3 | 38 | 21 | 0 | 0 | 2 | 2.53 | 0 | 2031 |
| CODKILLERDUBLIN@live | 400 | 33 | 1 | 0 | 0 | 2 | 3.30 | 0 | 1510 |
| ringtinkabala (AI) | — | 10 | 5 | 0 | 8 | 3 | 0.50 | 0 | 570 |
| yeetking42 ✗ | — | 2 | 0 | 0 | 0 | 1 | 0.29 | 0 | 125 |
| SuperComman | 871▼ -48 | 45 | 0 | 5 | 0 | 0 | 2.50 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Stugs | 1966▲ +13 | 32 | 17 | 7 | 0 | 5 | 2.13 | 0 | 4935 |
| Zarateño | 1120▲ +103 | 37 | 14 | 0 | 0 | 5 | 1.54 | 0 | 1755 |
| Reivaj#5 | 1202▼ -5 | 30 | 22 | 0 | 0 | 11 | 0.68 | 0 | 1570 |
| wireless_device ✗ | 400▲ +130 | 14 | 2 | 1 | 0 | 4 | 0.78 | 0 | 936 |
| magicmushroomman | 659▲ +14 | 8 | 6 | 0 | 12 | 7 | 0.29 | 0 | 866 |
| ilyfk | 400 | 12 | 10 | 0 | 0 | 9 | 0.33 | 0 | 800 |
| trannambinh ✗ | 403▼ -7 | 8 | 5 | 0 | 0 | 5 | 0.25 | 0 | 500 |
| Lalito3607@live ✗ | 654▼ -7 | 6 | 3 | 0 | 0 | 10 | 0.18 | 0 | 450 |
| ReleasedEmperor | 516▼ -23 | 8 | 5 | 0 | 0 | 10 | 0.20 | 0 | 440 |
| JSODarren ✗ | 781▼ -10 | 3 | 2 | 1 | 0 | 7 | 0.11 | 0 | 270 |
| WerBuNe (AI) | — | 3 | 1 | 0 | 0 | 10 | 0.05 | 0 | 140 |
| pokoulmed950 (AI) | — | 0 | 0 | 1 | 0 | 6 | 0.00 | 0 | 50 |
| KedientanaBam (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.