decode: proto 304 · 2491 stat syncs · 422 zone events · 959 soldier mappings · 24.97s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| oleg_go_on | 1087▲ +25 | 53 | 13 | 0 | 27 | 8 | 1.26 | 1 | 4018 |
| 阿白113 | 791▲ +37 | 59 | 16 | 4 | 16 | 11 | 0.92 | 0 | 3616 |
| 一个大新闻 | 752▲ +16 | 46 | 22 | 1 | 16 | 4 | 1.77 | 0 | 3057 |
| norba_warrior@psn | 420▲ +20 | 49 | 9 | 4 | 5 | 4 | 2.13 | 0 | 2865 |
| 湘妃怨 | 1952▲ +10 | 42 | 14 | 3 | 9 | 6 | 1.11 | 0 | 2668 |
| GrRomero#1 | 1494▲ +22 | 49 | 9 | 0 | 0 | 14 | 0.64 | 1 | 2377 |
| WildPhilip2340@live ✗ | 400▲ +150 | 13 | 11 | 0 | 1 | 5 | 0.62 | 1 | 1304 |
| Vlad_Mops ✗ | 1104▼ -2 | 18 | 11 | 0 | 1 | 9 | 0.37 | 0 | 1160 |
| Kenigsberg772 ✗ | 559▼ -4 | 23 | 0 | 0 | 7 | 7 | 0.51 | 0 | 1032 |
| zaeba26 | 400 | 16 | 7 | 0 | 1 | 9 | 0.41 | 0 | 924 |
| toting1558 (AI) | — | 5 | 3 | 0 | 2 | 8 | 0.12 | 0 | 354 |
| way29681 (AI) | — | 4 | 3 | 0 | 0 | 7 | 0.11 | 0 | 290 |
| Kur34695 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.29 | 1 | 0 |
| lazan1558 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Elomaehu | 1370▼ -1 | 39 | 11 | 6 | 0 | 3 | 2.79 | 0 | 4903 |
| ALAN_SKYWALKER | 415▼ -1 | 73 | 23 | 3 | 1 | 7 | 1.55 | 0 | 4364 |
| PDAwG | 2024▲ +0 | 87 | 7 | 2 | 14 | 8 | 1.67 | 0 | 4298 |
| spygreat | 1615▼ -3 | 74 | 6 | 3 | 20 | 11 | 1.80 | 0 | 3291 |
| LNOKiNG#1 | 1232▼ -8 | 50 | 7 | 4 | 21 | 11 | 1.06 | 0 | 3281 |
| ToChille | 1665▼ -11 | 45 | 10 | 0 | 19 | 8 | 0.79 | 0 | 2977 |
| luo#16 | 1335▼ -5 | 48 | 2 | 1 | 26 | 9 | 0.96 | 0 | 2827 |
| Momonga3232 | 1264▼ -77 | 52 | 19 | 1 | 7 | 8 | 1.06 | 0 | 2708 |
| mirmillon | 400 | 21 | 9 | 1 | 0 | 6 | 0.91 | 0 | 1265 |
| Class-D_Slaves | 699▼ -242 | 15 | 1 | 1 | 2 | 4 | 0.83 | 0 | 843 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:34 | sector_1_b | Axis | 10 | oleg_go_on, WildPhilip2340@live, GrRomero#1, Kur34695 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.