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Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-18 07:22start (UTC)
21:42length
807kills
Japanwinner

decode: proto 304 · 2337 stat syncs · 910 zone events · 867 soldier mappings · 4.5s · game 0.7.5.78

Scoreboard

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
VVXCDR_674▲ +251097131363.8928030
Hiphrouser (AI)54330671.3524349
sinvin1706 (AI)38220671.0323244
yyyzt6ognr (AI)39300071.0523180
Rancoragon (AI)38260061.2312905
ballbyalas (AI)29120060.8132860
Dakaryalta400482000124.0002800
gabro64193 (AI)251701260.7112413
MrFlwi (AI)36140041.5022385
CountTun (AI)28110070.7801710
mhxdup6sc (AI)2300001.4410

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
CheGetalikda (AI)3014018110.4802004
sicktey81 (AI)40131690.8001942
saystartincang (AI)36140690.7201874
Guyman18501 (AI)31161080.7901854
MidaHon (AI)34220090.7101780
RastorBlood (AI)38170080.8301759
PonityBiro (AI)28120680.6401544
paejimast (AI)33140060.8901515
dkmasdan (AI)2380690.4801209
FunGian (AI)17100290.310928

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:36sector_1_aJapan4VVXCDR_, yyyzt6ognr
7:51sector_2_aJapan15sinvin1706, mhxdup6sc, Rancoragon, ballbyalas
11:49sector_3_aJapan4MrFlwi
17:33sector_4_aJapan12VVXCDR_, Hiphrouser, ballbyalas, yyyzt6ognr
21:32sector_5_aJapan10gabro64193, sinvin1706, Hiphrouser, ballbyalas, MrFlwi
1–5 of 5 captures
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All decoded stats (282 values) — raw JSON

1–21 of 21 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointpoints_capturedlong_range_killsfortification_destoyedbest_killstreak_submachine_gunheadshotskills_by_tanker_kindkills_using_tanksubmachine_gun_killstank_killsapc_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_semiautobest_possessed_infantry_killstreak_10first_bloodfortification_builtgrenade_killsinfantry_squad_wipeoutinfantry_tnt_killskills_by_anti_tank_kindkills_by_apc_driver_kindkills_by_engineer_buildingskills_by_engineer_kindkills_by_medic_kindkills_by_mgun_kindkills_by_rifle_kindkills_by_sniper_kindkills_using_apcmachine_gun_killsmelee_killssemiauto_killstank_kills_by_apc_driver_kindtank_kills_by_tanker_kindvehicle_tnt_kills
TOTAL1225028521022857841617514001433838256140191411141773681631423116115411162911782030137129111
VVXCDR_98030109923287109976447125913262611242311615411162911782030137129111
Hiphrouser (AI)1743491081440854227333321
sinvin1706 (AI)5324410653378381773322311
yyyzt6ognr (AI)8318010493378392073025
Rancoragon (AI)829051086431638176262
ballbyalas (AI)7286010805367291861242
Dakaryalta32800123952247461205447425
gabro64193 (AI)824131091535725166661711
MrFlwi (AI)72385621224536841421
CheGetalikda (AI)220049933621230141199141
sicktey81 (AI)319421062350103911933131
saystartincang (AI)71874106125010361593314
Guyman18501 (AI)1018541095339931148161
MidaHon (AI)517801045348103416922
RastorBlood (AI)2175910462469381281711
CountTun (AI)7171010272368281671112
PonityBiro (AI)61544104744492818833121
paejimast (AI)21515111963773315614111
dkmasdan (AI)41209105814892269338
FunGian (AI)292810582541017291110
mhxdup6sc (AI)
1–21 of 21 players
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Weapon breakdown

1–25 of 244 weapon rows12310next ›
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Player WeaponKills
environment / unattributed2
CheGetalikdaType 100 Paratrooper Smg8
CheGetalikdaArtillery4
CheGetalikdaArisaka Type 99 Long Sniper3
CheGetalikdaenvironment / unattributed2
CheGetalikdaArisaka Type 972
CheGetalikdaArisaka Type 99 Late2
CheGetalikdaMp 28 Jp2
CheGetalikdaNambu Type 96 Lmg2
CheGetalikdaArisaka Type 381
CheGetalikdaArisaka Type 99 Early Sniper1
CheGetalikdaArisaka Type 99 Long1
CheGetalikdaJapanese Type I Carcano1
CheGetalikdaType Hei Rifle1
CountTunPpk 425
CountTunMosin M444
CountTunSks 444
CountTunArtillery3
CountTunMosin M19073
CountTunBerezin Smg2
CountTunWinchester 18952
CountTunFedorov Rifle 5 Rounds1
CountTunMosin M911
CountTunPps 431
CountTunPpsh 41 Obrez Ussr1
1–25 of 244 weapon rows12310next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.