decode: proto 304 · 2673 stat syncs · 0 zone events · 1009 soldier mappings · 6.77s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HL1984 | 1078▲ +5 | 75 | 4 | 9 | 0 | 1 | 12.50 | 0 | 5822 |
| BKGNapalmEnjoyer | 2021▲ +4 | 87 | 23 | 5 | 0 | 14 | 1.28 | 0 | 5785 |
| Garpei | 1277▲ +7 | 52 | 24 | 0 | 12 | 6 | 1.68 | 0 | 3556 |
| RyanSingleGaming | 1543▲ +4 | 64 | 14 | 1 | 4 | 10 | 1.02 | 0 | 3297 |
| Conrad123038@live | 896▼ -11 | 27 | 5 | 1 | 0 | 6 | 1.04 | 0 | 2472 |
| JavelinFrost96 | 1146▲ +6 | 28 | 10 | 2 | 51 | 4 | 1.22 | 0 | 2382 |
| baks7634 | 1395▲ +3 | 35 | 15 | 0 | 20 | 6 | 1.03 | 0 | 2224 |
| D1MAS1K#1 | 704▼ -36 | 35 | 18 | 0 | 0 | 13 | 0.47 | 0 | 1860 |
| Ruslann_1995 | 562▼ -6 | 24 | 6 | 0 | 14 | 6 | 0.77 | 0 | 1581 |
| scorebarato | 956▼ -44 | 80 | 0 | 1 | 0 | 0 | 1.19 | 0 | 0 |
| ka3fkcs1rx (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 羽林菌丝 | 1405▲ +6 | 52 | 33 | 6 | 24 | 12 | 0.84 | 0 | 5292 |
| сладкийпопец | 922▲ +5 | 66 | 35 | 0 | 3 | 13 | 1.05 | 0 | 5001 |
| gordenigorisan55 | 1064▲ +11 | 64 | 37 | 2 | 2 | 10 | 0.94 | 0 | 3941 |
| Dok103 ✗ | 838▼ -23 | 54 | 31 | 3 | 0 | 16 | 0.77 | 0 | 3630 |
| kwycibo | 1669▲ +15 | 35 | 24 | 2 | 20 | 2 | 3.89 | 0 | 3007 |
| rittenhouse | 697▼ -7 | 44 | 25 | 0 | 0 | 12 | 0.72 | 0 | 2731 |
| NikitaMikhalkoV ✗ | 400▲ +147 | 44 | 8 | 2 | 0 | 8 | 2.20 | 0 | 2365 |
| HolsteinKiel | 817▼ -22 | 18 | 5 | 1 | 16 | 11 | 0.30 | 0 | 1647 |
| Vilaizer ✗ | 1200▼ -22 | 24 | 21 | 0 | 0 | 7 | 0.67 | 0 | 1495 |
| MasterKosch_GER_ | 402▼ -20 | 16 | 11 | 0 | 23 | 6 | 0.53 | 0 | 982 |
| theij1309 (AI) | — | 4 | 0 | 0 | 0 | 6 | 0.13 | 0 | 120 |
| op282b8uwo ✗ | — | 1 | 0 | 0 | 0 | 0 | 0.12 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:16 | sector_1 | Axis | 0 | |
| 16:16 | sector_1 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.