decode: proto 304 · 1591 stat syncs · 0 zone events · 652 soldier mappings · 4.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ChoombA | 1837▲ +26 | 44 | 20 | 1 | 19 | 8 | 1.07 | 0 | 2702 |
| Imperial_Wizard | 1060▲ +30 | 35 | 24 | 0 | 0 | 8 | 0.76 | 0 | 2113 |
| zhirik1403 | 1138▲ +18 | 34 | 13 | 0 | 0 | 4 | 1.48 | 0 | 1520 |
| TB124 ✗ | 1570▼ -13 | 28 | 2 | 1 | 1 | 5 | 1.08 | 0 | 1254 |
| david_kemendic | 421▲ +7 | 22 | 7 | 0 | 0 | 3 | 1.10 | 0 | 1225 |
| arseniynabatov | 1392▲ +59 | 16 | 15 | 0 | 12 | 7 | 0.42 | 0 | 1068 |
| Gogolioia | 923▼ -77 | 10 | 5 | 0 | 0 | 8 | 0.37 | 0 | 800 |
| GreenTrexTalon | 752▼ -34 | 15 | 7 | 0 | 0 | 7 | 0.33 | 0 | 700 |
| GRafFy | 400 | 13 | 6 | 0 | 0 | 6 | 0.45 | 0 | 680 |
| Technopig3500 | 654▼ -36 | 5 | 5 | 0 | 0 | 8 | 0.14 | 0 | 345 |
| duyph7t3 (AI) | — | 2 | 0 | 0 | 0 | 2 | 0.20 | 0 | 70 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BILI呆呆梦貘兽520 | 1942▲ +2 | 98 | 43 | 1 | 9 | 7 | 2.45 | 0 | 5948 |
| 没网勿扰 | 1102▲ +3 | 38 | 23 | 1 | 0 | 5 | 1.15 | 0 | 2460 |
| NannQiuu@psn | 1324▼ -6 | 35 | 10 | 3 | 0 | 5 | 1.21 | 0 | 2251 |
| CEO_WALLEX | 1163▼ -3 | 25 | 14 | 2 | 0 | 3 | 1.32 | 0 | 2245 |
| hunterchick | 1144▼ -20 | 12 | 10 | 1 | 6 | 6 | 0.33 | 0 | 1752 |
| abduldeva | 827▼ -10 | 33 | 11 | 0 | 0 | 3 | 1.83 | 0 | 1635 |
| CEO_ALUH | 429▼ -4 | 15 | 7 | 0 | 10 | 6 | 0.39 | 0 | 1571 |
| General_133 | 722▼ -27 | 15 | 5 | 0 | 0 | 0 | 3.75 | 0 | 865 |
| azami11193 (AI) | — | 3 | 3 | 0 | 4 | 3 | 0.20 | 0 | 497 |
| puteeeeeeeee ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 100 |
| play8904 | 898▼ -50 | 64 | 0 | 1 | 0 | 0 | 64.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:37 | sector_1 | Axis | 0 | |
| 7:40 | sector_2 | Axis | 0 | |
| 8:01 | sector_2 | Axis | 0 | |
| 10:53 | sector_3 | Axis | 0 | |
| 11:23 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.