decode: proto 304 · 1616 stat syncs · 624 zone events · 677 soldier mappings · 3.18s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mrworldwide305 | 1146▲ +108 | 45 | 25 | 2 | 11 | 4 | 2.25 | 0 | 3192 |
| GipA1986 | 734▲ +6 | 43 | 27 | 1 | 0 | 4 | 2.87 | 0 | 2580 |
| mongas28 | 411▲ +2 | 31 | 30 | 0 | 3 | 10 | 0.74 | 0 | 2144 |
| Noctifer8518@live ✗ | 847▼ -3 | 13 | 6 | 0 | 0 | 8 | 0.28 | 0 | 640 |
| clublaygamer (AI) | — | 11 | 7 | 0 | 0 | 8 | 0.26 | 0 | 560 |
| BlackAndHan (AI) | — | 7 | 6 | 0 | 0 | 12 | 0.11 | 0 | 430 |
| gulal501201 (AI) | — | 7 | 5 | 0 | 0 | 10 | 0.14 | 0 | 360 |
| AkeyObApostico (AI) | — | 5 | 3 | 0 | 0 | 11 | 0.09 | 0 | 290 |
| STSH (AI) | — | 5 | 2 | 0 | 0 | 12 | 0.08 | 0 | 240 |
| morolict170 (AI) | — | 2 | 2 | 0 | 0 | 8 | 0.04 | 0 | 140 |
| ahzhzh ✗ | — | 3 | 0 | 0 | 0 | 1 | 1.00 | 0 | 135 |
| gtch4919 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Spaone (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| VLOz (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Snoylin | 1790▲ +0 | 120 | 3 | 3 | 13 | 3 | 6.32 | 0 | 6202 |
| AndoMachine | 1876▲ +0 | 89 | 11 | 1 | 29 | 2 | 6.85 | 0 | 4187 |
| Heinz_Heineken | 1594▼ -4 | 78 | 5 | 1 | 0 | 1 | 7.80 | 0 | 3330 |
| ゆっくり魔理沙 | 1741▼ -1 | 52 | 1 | 3 | 12 | 3 | 2.48 | 0 | 2726 |
| uppmpkk | 484▼ -113 | 42 | 5 | 0 | 1 | 2 | 4.20 | 0 | 2035 |
| whitemep (AI) | — | 16 | 12 | 0 | 6 | 2 | 1.00 | 0 | 1118 |
| imluvnbbw@live | 400 | 20 | 3 | 0 | 0 | 2 | 1.43 | 0 | 885 |
| Fantamine (AI) | — | 19 | 5 | 0 | 0 | 5 | 0.73 | 0 | 848 |
| Murbukar (AI) | — | 10 | 8 | 0 | 0 | 3 | 0.45 | 0 | 580 |
| 79bjpkngw (AI) | — | 6 | 3 | 0 | 0 | 3 | 0.32 | 0 | 330 |
| 68zu5j4j1 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.