decode: proto 304 · 1860 stat syncs · 496 zone events · 767 soldier mappings · 3.75s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| САНЯ#30 | 929▼ -2 | 48 | 33 | 0 | 0 | 10 | 1.12 | 0 | 2795 |
| musak96667 | 1044▲ +13 | 35 | 13 | 1 | 14 | 8 | 0.92 | 0 | 2331 |
| _barbidur_ | 1410▼ -4 | 39 | 18 | 1 | 0 | 11 | 0.75 | 0 | 2110 |
| Dain_Ironfoot751 | 944▼ -56 | 35 | 20 | 1 | 0 | 12 | 0.73 | 0 | 1950 |
| CHSV_KOT | 505▼ -70 | 29 | 18 | 0 | 0 | 12 | 0.66 | 0 | 1655 |
| spaceman01 ✗ | 1180▼ -34 | 24 | 5 | 0 | 9 | 6 | 0.80 | 0 | 1389 |
| hwd802333 | 553▼ -44 | 25 | 13 | 0 | 0 | 9 | 0.44 | 0 | 1215 |
| masutangusupesya@psn | 400 | 17 | 6 | 2 | 0 | 9 | 0.36 | 0 | 1051 |
| Marcynecom (AI) | — | 6 | 4 | 0 | 8 | 5 | 0.22 | 0 | 584 |
| kevin_guerriero_@psn ✗ | 579▼ -31 | 5 | 2 | 0 | 0 | 4 | 0.19 | 0 | 285 |
| Head14115 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.33 | 0 | 34 |
| Chernahol | 915▼ -85 | 10 | 0 | 1 | 0 | 0 | 0.33 | 0 | 0 |
| Inferts6476 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.25 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Wa1kerRU | 1371▲ +20 | 133 | 0 | 5 | 4 | 3 | 8.31 | 0 | 6926 |
| SuikerBos | 1238▲ +74 | 59 | 9 | 1 | 0 | 8 | 1.44 | 0 | 2695 |
| Yawinakagodmode | 417▲ +5 | 38 | 3 | 2 | 0 | 5 | 1.41 | 0 | 1640 |
| unita-vivibile@psn | 434▲ +34 | 13 | 6 | 0 | 26 | 5 | 0.57 | 0 | 1608 |
| jinetenocturno09@psn | 497▲ +5 | 26 | 3 | 1 | 0 | 6 | 1.30 | 0 | 1385 |
| MZEE07 | 994▲ +40 | 23 | 3 | 1 | 11 | 6 | 0.52 | 0 | 1364 |
| vegetol_87@psn | 1033▲ +33 | 20 | 0 | 1 | 0 | 5 | 1.33 | 0 | 1150 |
| Exdesert | 400 | 19 | 1 | 0 | 0 | 5 | 0.53 | 0 | 875 |
| Zacktical6111 (AI) | — | 5 | 4 | 0 | 0 | 3 | 0.25 | 0 | 595 |
| td5f5 ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.25 | 0 | 30 |
| Box92111 | 1105▼ -27 | 92 | 0 | 3 | 0 | 0 | 2.63 | 0 | 0 |
| NOOMA ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.