decode: proto 304 · 2814 stat syncs · 1154 zone events · 1099 soldier mappings · 4.72s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fishy_order14@psn | 1169▲ +37 | 119 | 82 | 2 | 7 | 7 | 2.64 | 1 | 7359 |
| sergentBatman@psn | 588▼ -75 | 76 | 63 | 0 | 0 | 7 | 2.30 | 3 | 5865 |
| CaptainBely (AI) | — | 49 | 27 | 0 | 0 | 9 | 1.02 | 0 | 3005 |
| guinpoleishel (AI) | — | 31 | 13 | 1 | 14 | 13 | 0.46 | 1 | 2808 |
| backype (AI) | — | 26 | 22 | 0 | 0 | 13 | 0.37 | 1 | 2585 |
| Qun11023 (AI) | — | 37 | 12 | 0 | 12 | 14 | 0.48 | 0 | 2530 |
| DeustionPlayer (AI) | — | 32 | 15 | 0 | 0 | 13 | 0.46 | 1 | 2475 |
| Parasik (AI) | — | 34 | 20 | 0 | 0 | 12 | 0.54 | 2 | 2450 |
| VIDESI26193 (AI) | — | 22 | 14 | 0 | 0 | 12 | 0.35 | 3 | 2265 |
| Kixel17502 (AI) | — | 29 | 14 | 0 | 8 | 13 | 0.41 | 0 | 1669 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Solideagle1@live | 1547▲ +23 | 163 | 52 | 2 | 23 | 6 | 5.82 | 0 | 8391 |
| Stlouiskid321@psn | 531▼ -25 | 121 | 36 | 2 | 0 | 4 | 4.48 | 0 | 6675 |
| phoenixheart950@live | 1014▼ -8 | 65 | 20 | 1 | 34 | 2 | 5.00 | 0 | 4228 |
| hanzy110541 (AI) | — | 41 | 24 | 0 | 0 | 10 | 0.73 | 0 | 2254 |
| hourgodunvarin (AI) | — | 42 | 20 | 0 | 0 | 11 | 0.66 | 0 | 2244 |
| piketorn121 (AI) | — | 24 | 11 | 0 | 18 | 10 | 0.44 | 0 | 1984 |
| yangjack (AI) | — | 44 | 15 | 0 | 0 | 14 | 0.59 | 0 | 1918 |
| Neomented19289 (AI) | — | 43 | 14 | 0 | 0 | 9 | 0.84 | 0 | 1870 |
| SuperDead (AI) | — | 27 | 15 | 0 | 0 | 9 | 0.54 | 0 | 1544 |
| venotorn (AI) | — | 26 | 12 | 0 | 0 | 10 | 0.48 | 0 | 1324 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:35 | sector_1 | Axis | 21 | Fishy_order14@psn, guinpoleishel, sergentBatman@psn, Parasik, backype, VIDESI26193 |
| 7:32 | sector_2_b | Axis | 17 | DeustionPlayer, sergentBatman@psn, VIDESI26193 |
| 19:55 | sector_3_c | Axis | 6 | sergentBatman@psn, Parasik, VIDESI26193 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.