decode: proto 304 · 2759 stat syncs · 1188 zone events · 1041 soldier mappings · 9.86s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| slava-buratine@psn | 455▲ +55 | 120 | 35 | 1 | 0 | 6 | 4.62 | 0 | 5680 |
| danmimokou@psn | 1003▼ -3 | 72 | 24 | 3 | 0 | 9 | 2.57 | 0 | 4025 |
| Derpy237 (AI) | — | 38 | 16 | 1 | 14 | 8 | 0.84 | 0 | 2484 |
| dimashaluim (AI) | — | 29 | 23 | 0 | 20 | 8 | 0.67 | 0 | 2432 |
| Aero46411 (AI) | — | 35 | 16 | 0 | 28 | 7 | 0.83 | 0 | 2305 |
| Jaremorn (AI) | — | 43 | 23 | 0 | 2 | 7 | 1.10 | 0 | 2267 |
| Workes11 (AI) | — | 35 | 21 | 0 | 0 | 9 | 0.76 | 0 | 2028 |
| sekthan (AI) | — | 21 | 13 | 0 | 10 | 10 | 0.38 | 0 | 1486 |
| sisciabra (AI) | — | 22 | 11 | 0 | 4 | 7 | 0.59 | 0 | 1204 |
| Anomi | 829▲ +1 | 174 | 0 | 1 | 0 | 0 | 4.46 | 1 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| usopleskusaty@psn | 790▼ -1 | 93 | 66 | 2 | 0 | 10 | 1.66 | 0 | 5965 |
| daniel140564@psn | 400 | 44 | 37 | 2 | 0 | 5 | 1.57 | 0 | 3710 |
| antoz11252 (AI) | — | 21 | 13 | 0 | 38 | 9 | 0.39 | 1 | 2853 |
| KeVDong5422 (AI) | — | 17 | 10 | 0 | 38 | 11 | 0.29 | 1 | 2749 |
| Minatoline (AI) | — | 34 | 27 | 0 | 4 | 12 | 0.53 | 1 | 2679 |
| MissetB660 (AI) | — | 32 | 23 | 1 | 0 | 12 | 0.48 | 2 | 2609 |
| wosbadrock (AI) | — | 41 | 34 | 0 | 0 | 11 | 0.57 | 0 | 2590 |
| Worky18877 (AI) | — | 28 | 22 | 0 | 0 | 11 | 0.45 | 1 | 2060 |
| VelinaThong (AI) | — | 33 | 23 | 0 | 0 | 12 | 0.47 | 0 | 2045 |
| s126kxxuek (AI) | — | 28 | 23 | 0 | 0 | 11 | 0.47 | 0 | 1935 |
| Sneaky-Session5@psn ✗ | — | 14 | 14 | 0 | 0 | 1 | 2.80 | 0 | 1075 |
| sharrymok18968 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:44 | sector_1_a | USSR | 8 | Anomi, antoz11252, MissetB660 |
| 22:36 | sector_2_a | USSR | 12 | Minatoline, KeVDong5422, Worky18877, MissetB660 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.