decode: proto 304 · 1969 stat syncs · 398 zone events · 695 soldier mappings · 5.47s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Stalth0@psn | 474▼ -1 | 65 | 15 | 0 | 7 | 7 | 2.10 | 0 | 3643 |
| w3u2jepmwp (AI) | — | 30 | 13 | 0 | 0 | 6 | 0.88 | 1 | 1955 |
| soro25@psn | 958▼ -52 | 34 | 12 | 0 | 0 | 7 | 0.97 | 0 | 1605 |
| FammyGrands (AI) | — | 16 | 4 | 0 | 20 | 9 | 0.32 | 1 | 1569 |
| Mario92436 (AI) | — | 14 | 10 | 0 | 0 | 5 | 0.58 | 1 | 1400 |
| OOMO (AI) | — | 18 | 8 | 0 | 8 | 10 | 0.33 | 0 | 1298 |
| KaMon5 (AI) | — | 19 | 14 | 0 | 4 | 7 | 0.47 | 0 | 1244 |
| KIDDND (AI) | — | 16 | 7 | 0 | 0 | 8 | 0.39 | 0 | 770 |
| GueNaoShoo (AI) | — | 7 | 4 | 0 | 10 | 6 | 0.21 | 0 | 768 |
| Wikun16934 (AI) | — | 16 | 2 | 0 | 0 | 8 | 0.38 | 1 | 745 |
| joseffee (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TMSRYCE@psn | 1797▲ +10 | 170 | 17 | 7 | 0 | 0 | 170.00 | 0 | 11425 |
| kayango314@psn | 1010▲ +10 | 38 | 16 | 0 | 26 | 2 | 4.22 | 2 | 3724 |
| l31198 (AI) | — | 14 | 9 | 0 | 2 | 5 | 0.52 | 3 | 2764 |
| FeuthMorse (AI) | — | 17 | 4 | 0 | 0 | 3 | 0.85 | 3 | 2365 |
| e32134218 (AI) | — | 25 | 7 | 0 | 2 | 4 | 1.04 | 1 | 2289 |
| Alistey (AI) | — | 31 | 7 | 0 | 0 | 6 | 0.97 | 0 | 2105 |
| TionousTherz (AI) | — | 26 | 7 | 1 | 8 | 4 | 1.04 | 1 | 2103 |
| Fraumt (AI) | — | 21 | 6 | 0 | 6 | 6 | 0.66 | 1 | 1704 |
| pickyaien12 (AI) | — | 23 | 6 | 0 | 0 | 6 | 0.66 | 0 | 1284 |
| gamersome17 (AI) | — | 24 | 7 | 0 | 2 | 5 | 0.77 | 0 | 1134 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:35 | sector_3 | Team 2 | 2 | FeuthMorse, l31198 |
| 7:00 | sector_2 | USSR | 4 | w3u2jepmwp, FammyGrands, Wikun16934, Mario92436 |
| 12:33 | sector_2 | Team 2 | 8 | kayango314@psn, e32134218, FeuthMorse, l31198, Fraumt |
| 15:49 | sector_1 | Team 2 | 14 | kayango314@psn, FeuthMorse, TionousTherz, l31198 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.