decode: proto 304 · 2411 stat syncs · 570 zone events · 920 soldier mappings · 12.25s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Player_18329 | 1288▲ +16 | 61 | 36 | 16 | 8 | 7 | 1.61 | 0 | 9761 |
| Killerslam2012 | 1461▲ +8 | 72 | 31 | 6 | 17 | 13 | 1.31 | 0 | 5139 |
| osm979@psn | 1138▲ +105 | 66 | 30 | 1 | 13 | 9 | 1.18 | 1 | 3899 |
| Nine888 | 1436▼ -8 | 22 | 9 | 1 | 4 | 7 | 0.69 | 1 | 2594 |
| 健巴 | 400 | 37 | 24 | 0 | 4 | 9 | 0.90 | 0 | 2580 |
| Mr_Stone#3 | 1151▲ +3 | 28 | 14 | 0 | 33 | 9 | 0.76 | 0 | 2368 |
| panos197373@live ✗ | 400▲ +150 | 30 | 18 | 0 | 0 | 11 | 0.42 | 0 | 1620 |
| okinwa431212@psn | 568▼ -82 | 24 | 14 | 0 | 1 | 8 | 0.67 | 0 | 1410 |
| Condor1 ✗ | 528▼ -87 | 15 | 7 | 0 | 0 | 8 | 0.29 | 0 | 780 |
| superforks (AI) | — | 5 | 3 | 0 | 0 | 11 | 0.08 | 1 | 585 |
| sopiyandi98 ✗ | 1652▼ -10 | 10 | 0 | 0 | 0 | 2 | 1.00 | 0 | 479 |
| CrazyAdafog (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 40 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Stifmaster18 | 1633▲ +23 | 82 | 14 | 4 | 31 | 10 | 1.44 | 0 | 5243 |
| nikit_APPLE_cor | 1717▲ +50 | 85 | 39 | 1 | 41 | 8 | 2.66 | 0 | 5008 |
| AnDrons | 1732▲ +17 | 72 | 27 | 2 | 2 | 5 | 2.57 | 0 | 3868 |
| skylord#1 | 976▲ +66 | 63 | 14 | 3 | 0 | 6 | 2.74 | 0 | 3855 |
| Lorenz_aut | 1076▲ +34 | 70 | 4 | 1 | 3 | 6 | 2.33 | 0 | 2877 |
| FaXUs | 670▲ +10 | 41 | 12 | 1 | 0 | 5 | 1.64 | 0 | 2750 |
| BONTEX56@live | 400▼ -13 | 36 | 11 | 2 | 30 | 11 | 0.69 | 0 | 2371 |
| MariaEnzo6487@live | 400 | 30 | 14 | 0 | 0 | 5 | 0.97 | 0 | 1495 |
| xdzocker-kellers@psn | 400▼ -32 | 11 | 7 | 0 | 0 | 11 | 0.19 | 0 | 965 |
| AdvenAvi@psn | 400 | 5 | 2 | 0 | 1 | 6 | 0.14 | 0 | 244 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:31 | sector_1_a | Axis | 8 | osm979@psn, Nine888, superforks |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.