ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-18 09:21start (UTC)
15:06length
500kills
Japanwinner

decode: proto 304 · 1710 stat syncs · 702 zone events · 573 soldier mappings · 3.8s · game 0.7.5.78

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
TIMBERLAK1083▲ +4482531018.2036120
josestinest3 (AI)624220115.5004805
Moncho90817#1963▼ -5457260024.7513160
Pieat36165 (AI)22100231.0042897
urms34 (AI)16140040.7632890
DeadTheGamer19 (AI)31220031.8232835
Pegury13545 (AI)23110641.0512464
DACK (AI)1650230.8932154
itsanuta (AI)13100430.6521778
55135 (AI)1030020.8321654

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
morangupper (AI)25160051.0401454
VloodyPump (AI)20901060.5601332
LemonPilotK (AI)17110260.530958
McPafel400▼ -11721040.810875
JeTeuKill (AI)1180670.240808
ImLarahean (AI)1570270.380778
Kupbauelhalov (AI)1570060.440684
eguang00 (AI)1390060.360680
HappyGemeBe (AI)1170060.310564
WengyCliffc (AI)1150060.320484

Captures

1–5 of 5 captures
per page
Time ZoneTeamSoldiersCredited players
3:20sector_1_aJapan15Moncho90817#1, TIMBERLAK, DACK, 55135, Pieat36165, urms34
5:50sector_2_aJapan2DeadTheGamer19
9:19sector_3_bJapan9TIMBERLAK, Pieat36165, DeadTheGamer19, itsanuta, Pegury13545, urms34
12:19sector_4_aJapan10TIMBERLAK, DACK, Pieat36165, itsanuta
14:57sector_5_aJapan9DACK, 55135, Pieat36165, DeadTheGamer19, urms34
1–5 of 5 captures
per page

All decoded stats (269 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistskills_while_attacking_pointkills_while_defending_pointpoints_capturedengineer_building_usageengineer_rally_point_usagefortification_destoyedlong_range_killsheadshotsbest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10kills_by_assault_kindkills_by_rifle_kindrifle_killssubmachine_gun_killstank_killsapc_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_semiautofirst_bloodgrenade_killskills_by_apc_driver_kindkills_by_engineer_kindkills_by_medic_kindkills_by_mgun_kindkills_by_partisan_kindkills_by_radioman_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_tankmachine_gun_killssemiauto_killstank_kills_by_assault_kind
TOTAL39374151098449610448732085841968125171778233361242293791313152132023172735881521
TIMBERLAK6120842191028272115533312371186413153201727151
josestinest3 (AI)480582314262601124222
Moncho90817#131608341612357452926148282412428302723
Pieat36165 (AI)289777132242273810411
urms34 (AI)2890733221516945144
DeadTheGamer19 (AI)283576241743114352231
Pegury13545 (AI)24647416225231143112331
DACK (AI)215476231841683553111
itsanuta (AI)177876742041363410222
55135 (AI)1654795312310822332
morangupper (AI)1454763324625215216
VloodyPump (AI)1332700436720865955
LemonPilotK (AI)9587193327176621111
McPafel875802221517124121135171235882
JeTeuKill (AI)808698146811171833
ImLarahean (AI)778709240715872711
Kupbauelhalov (AI)6846952347159617
eguang00 (AI)6807292367134619
HappyGemeBe (AI)5647282357115617
WengyCliffc (AI)484736234711665
1–20 of 20 players
per page

Weapon breakdown

1–25 of 137 weapon rows1236next ›
per page
Player WeaponKills
55135Madsen8
55135Ppd 342
DACKPpk 425
DACKMosin Dragoon3
DACKMosin M383
DACKMosin M913
DACKExplosion Pack1
DACKMosin M19071
DACKWinchester 18951
DeadTheGamer19Madsen8
DeadTheGamer19Ppsh 41 Obrez Ussr5
DeadTheGamer19Berezin Smg4
DeadTheGamer19F13
DeadTheGamer19Mosin M19073
DeadTheGamer19Ppd 343
DeadTheGamer19Mosin M91 302
DeadTheGamer19Fedorov Rifle 5 Rounds1
DeadTheGamer19Mosin M441
DeadTheGamer19Pps 431
DeadTheGamer19Toz B1
HappyGemeBeArisaka Type 99 Early Short2
HappyGemeBeNambu Type 97 Lmg2
HappyGemeBeType Hei Rifle2
HappyGemeBeArisaka Type 99 Late1
HappyGemeBeArisaka Type 99 Long1
1–25 of 137 weapon rows1236next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.