decode: proto 304 · 2227 stat syncs · 582 zone events · 871 soldier mappings · 4.36s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pabloo#11 | 1530▲ +27 | 46 | 33 | 3 | 9 | 8 | 1.35 | 1 | 4169 |
| Krava45312 ✗ | 1434▼ -8 | 49 | 28 | 3 | 5 | 4 | 2.58 | 0 | 4080 |
| maximHP66 | 1124▲ +124 | 56 | 26 | 4 | 1 | 6 | 1.75 | 0 | 4064 |
| Zuckerbrötchen | 1309▲ +15 | 61 | 42 | 1 | 0 | 15 | 1.02 | 0 | 3690 |
| kekster_miky | 1010▲ +28 | 53 | 18 | 0 | 3 | 11 | 0.76 | 1 | 2766 |
| КАЛАБАНОВ#1 | 400 | 15 | 5 | 2 | 0 | 12 | 0.29 | 1 | 1680 |
| Jusa878994@live | 400 | 15 | 3 | 0 | 0 | 8 | 0.29 | 1 | 1100 |
| 31RatiboR79 | 1061▼ -4 | 15 | 7 | 1 | 0 | 10 | 0.45 | 0 | 990 |
| TITAN#101 ✗ | 1225▼ -10 | 12 | 12 | 0 | 0 | 3 | 0.67 | 0 | 915 |
| SEX-Инструктор ✗ | 1021▼ -11 | 11 | 8 | 0 | 0 | 8 | 0.29 | 0 | 906 |
| maksnahaed2000 (AI) | — | 9 | 4 | 0 | 0 | 8 | 0.23 | 0 | 430 |
| Maggisponcon963 (AI) | — | 3 | 2 | 0 | 0 | 2 | 0.30 | 0 | 150 |
| Killy82555 (AI) | — | 2 | 0 | 0 | 0 | 3 | 0.13 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SUMRAK | 1649▲ +4 | 59 | 29 | 3 | 32 | 6 | 1.97 | 0 | 5000 |
| IamKotik | 1428▲ +15 | 62 | 9 | 2 | 40 | 4 | 2.58 | 0 | 4542 |
| VUDU#1 | 1466▲ +3 | 80 | 26 | 1 | 0 | 3 | 3.64 | 0 | 3540 |
| 幺四幺突击手 | 400 | 68 | 12 | 4 | 0 | 9 | 2.06 | 0 | 3175 |
| kapitanzaxar | 1402▼ -0 | 56 | 19 | 0 | 7 | 9 | 1.27 | 0 | 3105 |
| Рядовой#7 | 729▼ -66 | 36 | 12 | 1 | 0 | 11 | 0.68 | 0 | 1925 |
| Shulumun | 988▼ -15 | 14 | 8 | 2 | 9 | 4 | 1.08 | 0 | 1907 |
| _LIVSI_ | 683▼ -27 | 35 | 7 | 3 | 0 | 12 | 0.69 | 0 | 1755 |
| 白桦林1941 | 711▼ -289 | 32 | 13 | 1 | 0 | 7 | 0.94 | 0 | 1645 |
| ciaper1 | 614▼ -119 | 25 | 10 | 0 | 13 | 7 | 0.50 | 0 | 1418 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:59 | sector_1_a | Axis | 6 | Jusa878994@live, Pabloo#11, КАЛАБАНОВ#1, kekster_miky |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.