decode: proto 304 · 3097 stat syncs · 974 zone events · 1159 soldier mappings · 5.23s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| alekz135 | 1262▲ +6 | 147 | 47 | 0 | 47 | 9 | 3.59 | 0 | 7618 |
| 碎钢铸的羽翼 | 1441▲ +6 | 147 | 45 | 2 | 32 | 11 | 2.07 | 0 | 7542 |
| lijanny99 (AI) | — | 48 | 15 | 0 | 0 | 9 | 0.94 | 0 | 2245 |
| loanyahiub125 (AI) | — | 29 | 13 | 0 | 22 | 9 | 0.56 | 0 | 2158 |
| thienox200305 (AI) | — | 46 | 11 | 0 | 0 | 11 | 0.87 | 0 | 2093 |
| 137亿年前的咸鱼 ✗ | 420▼ -50 | 53 | 7 | 0 | 0 | 4 | 2.65 | 0 | 1995 |
| dawafakhinio (AI) | — | 37 | 16 | 0 | 0 | 11 | 0.64 | 0 | 1910 |
| PorticidaPan (AI) | — | 27 | 15 | 0 | 0 | 10 | 0.49 | 0 | 1418 |
| Ponskckgott (AI) | — | 25 | 8 | 0 | 0 | 9 | 0.49 | 0 | 1142 |
| Bako22237 (AI) | — | 24 | 6 | 0 | 2 | 10 | 0.46 | 0 | 1058 |
| bigglerzy2000 (AI) | — | 7 | 4 | 1 | 0 | 3 | 0.33 | 0 | 610 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Feringist_rudov_ | 1059▲ +12 | 136 | 103 | 1 | 0 | 14 | 1.62 | 3 | 9281 |
| babazuka | 537▼ -6 | 110 | 66 | 0 | 0 | 6 | 3.67 | 0 | 5775 |
| iThePia (AI) | — | 41 | 22 | 0 | 56 | 11 | 0.66 | 1 | 4608 |
| Minecrocks (AI) | — | 38 | 20 | 2 | 4 | 10 | 0.70 | 2 | 3039 |
| Pandawidsskin (AI) | — | 23 | 13 | 0 | 2 | 11 | 0.34 | 3 | 2383 |
| Kingmichal10 (AI) | — | 31 | 22 | 2 | 0 | 10 | 0.58 | 0 | 2250 |
| stanky8878 (AI) | — | 39 | 11 | 1 | 2 | 10 | 0.70 | 1 | 2149 |
| m8qx7gosut (AI) | — | 25 | 13 | 0 | 4 | 10 | 0.40 | 1 | 2089 |
| SpirillyWxYYTC (AI) | — | 35 | 15 | 0 | 0 | 11 | 0.52 | 0 | 1938 |
| thesturm (AI) | — | 32 | 9 | 0 | 0 | 12 | 0.48 | 0 | 1585 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:50 | sector_1_a | USSR | 10 | Feringist_rudov_, m8qx7gosut, Minecrocks, iThePia, Pandawidsskin |
| 6:58 | sector_2_a | USSR | 3 | Feringist_rudov_, Minecrocks, Pandawidsskin |
| 24:29 | sector_3_a | USSR | 5 | Feringist_rudov_, stanky8878, Pandawidsskin |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.