decode: proto 304 · 3142 stat syncs · 1792 zone events · 1151 soldier mappings · 5.8s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| corte0299@live | 1069▲ +12 | 137 | 87 | 2 | 12 | 6 | 3.91 | 3 | 9579 |
| BigGwit16294 (AI) | — | 41 | 32 | 1 | 26 | 12 | 0.64 | 1 | 4088 |
| ikotasze (AI) | — | 48 | 26 | 0 | 20 | 10 | 0.91 | 2 | 4069 |
| SinoVincer (AI) | — | 41 | 25 | 1 | 4 | 11 | 0.66 | 1 | 3429 |
| swift3624520 (AI) | — | 46 | 36 | 1 | 0 | 11 | 0.73 | 1 | 3394 |
| jamesbeaplovi (AI) | — | 55 | 32 | 0 | 0 | 14 | 0.70 | 1 | 3155 |
| DanzekPetra (AI) | — | 40 | 32 | 0 | 0 | 15 | 0.48 | 2 | 3140 |
| Marik (AI) | — | 32 | 23 | 0 | 0 | 12 | 0.48 | 1 | 2295 |
| wismphap15 (AI) | — | 29 | 22 | 0 | 8 | 11 | 0.48 | 1 | 2283 |
| dergey15 (AI) | — | 15 | 10 | 0 | 0 | 10 | 0.28 | 1 | 1435 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| WantSomePud@live | 1155▲ +8 | 141 | 89 | 2 | 19 | 7 | 2.71 | 0 | 8537 |
| Boojahideen7791@live | 1084▼ -19 | 106 | 76 | 1 | 39 | 10 | 2.72 | 0 | 7850 |
| nenmeenir (AI) | — | 68 | 47 | 0 | 4 | 13 | 1.01 | 0 | 3939 |
| HingSired53951 (AI) | — | 51 | 37 | 0 | 24 | 8 | 1.09 | 0 | 3708 |
| llEverMan (AI) | — | 54 | 39 | 1 | 6 | 9 | 1.06 | 0 | 3286 |
| Prosdesk1671 (AI) | — | 53 | 34 | 0 | 0 | 8 | 1.13 | 0 | 2875 |
| qt23699888975 (AI) | — | 45 | 26 | 0 | 4 | 7 | 1.18 | 0 | 2498 |
| foxty1120 (AI) | — | 36 | 23 | 0 | 10 | 11 | 0.60 | 0 | 2322 |
| Bobby67841 (AI) | — | 37 | 18 | 0 | 0 | 9 | 0.74 | 0 | 1989 |
| Feltruff (AI) | — | 26 | 21 | 0 | 0 | 8 | 0.57 | 0 | 1594 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:09 | sector_1_a | Axis | 5 | corte0299@live, ikotasze |
| 17:37 | sector_2_a | Axis | 27 | corte0299@live, dergey15, BigGwit16294, wismphap15, DanzekPetra, SinoVincer, jamesbeaplovi, Marik |
| 22:17 | sector_3_a | Axis | 6 | corte0299@live, DanzekPetra, ikotasze, swift3624520 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.