decode: proto 304 · 2496 stat syncs · 624 zone events · 936 soldier mappings · 8.52s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| seregawot2002 | 1225▲ +26 | 59 | 29 | 1 | 48 | 9 | 1.04 | 0 | 5741 |
| artem1314 | 1732▲ +22 | 79 | 5 | 3 | 29 | 6 | 2.72 | 0 | 5138 |
| ewwalin | 1228▲ +1 | 59 | 2 | 3 | 2 | 13 | 0.87 | 0 | 2818 |
| VeTO4ka_ZB | 1654▲ +2 | 58 | 15 | 1 | 4 | 10 | 0.97 | 0 | 2806 |
| Kingtill007 | 1209 | 45 | 8 | 0 | 15 | 5 | 1.50 | 0 | 2497 |
| PAHANUCH | 1133▼ -1 | 50 | 9 | 0 | 0 | 8 | 1.39 | 0 | 2040 |
| Sova#54 | 1555▼ -45 | 33 | 21 | 0 | 0 | 11 | 0.51 | 0 | 1830 |
| adamsejvl1 | 735▼ -136 | 33 | 7 | 0 | 6 | 8 | 0.87 | 0 | 1577 |
| lokator11ww | 400▼ -14 | 18 | 8 | 1 | 0 | 1 | 4.50 | 0 | 1145 |
| RASTA767 | 433▼ -21 | 17 | 6 | 0 | 10 | 8 | 0.41 | 0 | 1049 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jason#285 | 1500▲ +40 | 80 | 55 | 1 | 2 | 11 | 1.45 | 0 | 4753 |
| hansjaochim ✗ | 735▼ -24 | 30 | 10 | 5 | 40 | 8 | 0.97 | 0 | 4004 |
| ПАРИКНАХЕР | 1390▲ +30 | 48 | 27 | 1 | 4 | 2 | 4.36 | 0 | 3572 |
| boevoe_maslo10 | 1824▲ +27 | 59 | 24 | 1 | 7 | 13 | 0.94 | 1 | 3475 |
| _ViRuS_86611 | 1560▲ +28 | 50 | 26 | 0 | 26 | 8 | 1.11 | 0 | 3178 |
| Starscream17 | 812▼ -5 | 43 | 24 | 0 | 4 | 7 | 1.30 | 0 | 2672 |
| Leorishm@psn | 548▲ +50 | 27 | 16 | 0 | 24 | 8 | 0.77 | 1 | 2525 |
| huskyhunter | 894▼ -4 | 44 | 11 | 2 | 8 | 11 | 0.66 | 0 | 2354 |
| Alexbel_BY@psn | 954▼ -15 | 17 | 8 | 1 | 0 | 11 | 0.44 | 0 | 1535 |
| Makimion (AI) | — | 11 | 1 | 0 | 0 | 4 | 0.50 | 0 | 420 |
| ringtinkabala | 858▲ +6 | 11 | 0 | 0 | 0 | 0 | 0.22 | 0 | 0 |
| y2lio@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Dragonbouctie (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:30 | sector_1_b | USSR | 5 | boevoe_maslo10, Leorishm@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.