decode: proto 304 · 2501 stat syncs · 384 zone events · 896 soldier mappings · 9.15s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nersol | 1484▲ +124 | 94 | 16 | 5 | 11 | 7 | 2.47 | 0 | 6745 |
| zickrus | 1719▲ +12 | 84 | 14 | 5 | 0 | 9 | 1.79 | 0 | 4315 |
| jian114055 | 2003▲ +35 | 98 | 22 | 0 | 4 | 8 | 2.04 | 0 | 4261 |
| urBane | 1225▲ +17 | 35 | 12 | 5 | 22 | 1 | 5.83 | 0 | 3928 |
| pelkin13 | 842▲ +18 | 77 | 6 | 0 | 4 | 6 | 3.85 | 0 | 3591 |
| Endgerter_ | 1545▼ -9 | 9 | 2 | 7 | 2 | 4 | 0.50 | 0 | 3446 |
| VonNassau | 965▲ +32 | 66 | 9 | 0 | 0 | 5 | 3.00 | 0 | 2880 |
| Sonny_XF | 621▼ -6 | 53 | 19 | 0 | 23 | 6 | 1.39 | 0 | 2454 |
| 산화수소 | 1065▼ -54 | 9 | 2 | 0 | 46 | 6 | 0.33 | 0 | 1638 |
| sushilbhatt | 643▼ -5 | 28 | 4 | 1 | 0 | 8 | 0.56 | 0 | 1490 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bers52RUS | 1766▲ +6 | 59 | 13 | 4 | 35 | 11 | 1.02 | 0 | 4798 |
| Jason#285 | 1501▲ +2 | 50 | 22 | 2 | 1 | 13 | 0.85 | 1 | 3121 |
| Warcsqe1 | 2108▼ -15 | 41 | 21 | 0 | 1 | 14 | 0.58 | 1 | 2835 |
| MansBR | 1646▼ -5 | 23 | 2 | 4 | 5 | 5 | 0.85 | 1 | 2752 |
| orzo_il_boss@psn | 495▼ -10 | 26 | 3 | 1 | 29 | 12 | 0.39 | 1 | 2707 |
| shuuto2010@psn | 711▼ -24 | 36 | 13 | 1 | 0 | 15 | 0.38 | 2 | 2473 |
| _virtman_ | 1102▼ -17 | 22 | 8 | 2 | 20 | 4 | 0.88 | 0 | 2412 |
| Toxa125 | 1107▲ +5 | 39 | 3 | 1 | 8 | 9 | 1.44 | 1 | 2368 |
| TommyZat (AI) | — | 7 | 0 | 0 | 0 | 9 | 0.15 | 2 | 860 |
| Judy000 (AI) | — | 3 | 1 | 0 | 10 | 11 | 0.05 | 1 | 745 |
| major1918 ✗ | — | 3 | 2 | 1 | 0 | 2 | 0.60 | 0 | 725 |
| trantuantu1902 ✗ | 400▼ -3 | 3 | 3 | 0 | 0 | 3 | 0.21 | 0 | 205 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:00 | sector_1 | USSR | 6 | Jason#285, orzo_il_boss@psn, shuuto2010@psn, Judy000, TommyZat |
| 17:36 | sector_2_b | USSR | 6 | MansBR, Warcsqe1, Toxa125, shuuto2010@psn, TommyZat |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.