decode: proto 304 · 1307 stat syncs · 0 zone events · 503 soldier mappings · 4.45s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SPEC_27rus | 1798▲ +9 | 24 | 6 | 2 | 0 | 3 | 1.50 | 0 | 1525 |
| subbotin_fedechk | 1459▲ +46 | 18 | 4 | 1 | 6 | 5 | 0.72 | 0 | 1306 |
| Kapitoshka37 | 763▲ +5 | 32 | 6 | 0 | 0 | 6 | 0.78 | 0 | 1225 |
| dokuch#1 | 497▼ -0 | 17 | 11 | 0 | 0 | 4 | 0.68 | 0 | 1130 |
| Syetolog011@psn | 1045▲ +2 | 19 | 6 | 1 | 0 | 7 | 0.51 | 0 | 1030 |
| AkaiPansat | 1029▲ +7 | 15 | 4 | 1 | 1 | 3 | 1.15 | 0 | 889 |
| FElshtar0927@psn | 400 | 4 | 3 | 0 | 5 | 2 | 0.80 | 0 | 634 |
| ROVPTSS | 681▼ -2 | 14 | 4 | 0 | 0 | 9 | 0.29 | 0 | 600 |
| Nicossssth | 400 | 4 | 2 | 0 | 0 | 11 | 0.08 | 0 | 220 |
| Chrisyuhay61193 (AI) | — | 0 | 0 | 0 | 0 | 6 | 0.00 | 0 | 14 |
| VinVil ✗ | — | 2 | 0 | 0 | 0 | 0 | 0.29 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JonsonDODRYAK | 1888▼ -12 | 96 | 26 | 6 | 6 | 4 | 3.84 | 0 | 4855 |
| VNAAFLittleBoy | 403▲ +1 | 52 | 18 | 3 | 0 | 4 | 2.74 | 0 | 3498 |
| ЭскоБар- | 1114▼ -1 | 23 | 5 | 1 | 0 | 0 | 4.60 | 0 | 2030 |
| Komp0T_ | 1615▼ -44 | 21 | 3 | 0 | 2 | 4 | 0.91 | 0 | 1913 |
| GeriBombarder | 1286▼ -9 | 27 | 6 | 1 | 0 | 3 | 1.59 | 0 | 1890 |
| _Azra_ | 1089▲ +1 | 21 | 5 | 1 | 14 | 2 | 1.40 | 0 | 1739 |
| Ordnund | 1300▼ -27 | 12 | 8 | 0 | 15 | 5 | 0.57 | 0 | 1247 |
| aceage | 1662▲ +6 | 20 | 8 | 0 | 9 | 1 | 2.50 | 0 | 1128 |
| RUSSIANSEAL | 400 | 10 | 3 | 0 | 2 | 3 | 0.67 | 0 | 1062 |
| Titijolie | 1279▼ -30 | 12 | 2 | 0 | 0 | 1 | 1.71 | 0 | 518 |
| wfckufjzr (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:57 | sector_1 | Axis | 0 | |
| 4:32 | sector_1 | Axis | 0 | |
| 6:43 | sector_2 | Axis | 0 | |
| 7:11 | sector_2 | Axis | 0 | |
| 10:31 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.