decode: proto 304 · 2419 stat syncs · 844 zone events · 852 soldier mappings · 13.78s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GachiGasMus | 1483▼ -0 | 69 | 7 | 11 | 9 | 9 | 1.82 | 0 | 6379 |
| revrrsble | 1818▼ -1 | 55 | 20 | 1 | 23 | 9 | 1.10 | 0 | 3973 |
| Crazy_mans | 1360▼ -6 | 35 | 11 | 3 | 80 | 9 | 0.88 | 0 | 3786 |
| Gunslingers98 | 1701▼ -30 | 44 | 12 | 3 | 0 | 5 | 1.76 | 0 | 3446 |
| AttilaH88 | 1944▼ -2 | 51 | 15 | 3 | 20 | 9 | 0.93 | 0 | 3374 |
| Джет_19 | 1638▼ -1 | 37 | 5 | 2 | 13 | 5 | 1.42 | 0 | 3100 |
| BlaTo8 | 1433▼ -26 | 23 | 5 | 2 | 0 | 11 | 0.59 | 0 | 2665 |
| mat3jcz#1 | 1151▼ -107 | 26 | 6 | 1 | 21 | 8 | 0.76 | 0 | 1913 |
| morsom-manager@psn | 631▼ -57 | 41 | 6 | 0 | 0 | 10 | 0.93 | 0 | 1550 |
| SuperCoolAlbus | 672▼ -243 | 30 | 5 | 0 | 0 | 7 | 0.73 | 0 | 1260 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KozaAlek | 1589▲ +26 | 51 | 23 | 1 | 20 | 12 | 0.88 | 1 | 3749 |
| rexy_1 | 523▲ +28 | 37 | 18 | 5 | 15 | 5 | 1.68 | 0 | 3740 |
| comradeVictor | 1112▲ +46 | 64 | 15 | 1 | 0 | 3 | 3.20 | 1 | 3305 |
| Lightm4re | 1222▲ +15 | 43 | 24 | 1 | 11 | 13 | 0.66 | 1 | 3296 |
| bigibigbig | 1425▲ +196 | 51 | 24 | 0 | 14 | 6 | 1.96 | 0 | 3136 |
| CarrollinJune | 844▲ +1 | 45 | 7 | 3 | 1 | 14 | 1.10 | 0 | 3080 |
| Paul_L_Unique974 | 400 | 26 | 14 | 1 | 0 | 9 | 1.00 | 0 | 2038 |
| Gshegosh | 404▲ +0 | 16 | 10 | 1 | 11 | 5 | 0.70 | 1 | 1928 |
| HermannGoehring ✗ | 1400▼ -0 | 27 | 14 | 0 | 0 | 12 | 0.46 | 1 | 1698 |
| davidshane76859 | 400 | 19 | 10 | 0 | 0 | 15 | 0.24 | 0 | 995 |
| T3MPSHA (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:24 | sector_1_b | Western Allies | 7 | HermannGoehring, comradeVictor, KozaAlek, Lightm4re, Gshegosh |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.