decode: proto 304 · 1867 stat syncs · 416 zone events · 735 soldier mappings · 6.59s · game 0.7.5.84
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AgentOll | 1523▼ -6 | 36 | 3 | 4 | 0 | 4 | 1.71 | 0 | 3400 |
| BubbelsXXL | 1514▲ +0 | 63 | 7 | 0 | 19 | 4 | 2.33 | 0 | 3283 |
| ___T0biK0be___ | 1229▲ +3 | 70 | 28 | 0 | 0 | 6 | 2.33 | 0 | 3257 |
| Divina1 | 1625▲ +1 | 40 | 10 | 4 | 5 | 7 | 1.33 | 0 | 2934 |
| Kn0x_ | 1085▲ +4 | 52 | 21 | 0 | 5 | 3 | 3.25 | 0 | 2900 |
| Kraeuzer | 1316▼ -14 | 44 | 0 | 3 | 1 | 6 | 2.20 | 0 | 2860 |
| yurigarrie#1 | 1833▼ -8 | 22 | 6 | 2 | 0 | 3 | 1.69 | 0 | 2320 |
| Duck_DuckGO | 823▼ -24 | 41 | 2 | 1 | 0 | 6 | 1.05 | 0 | 1950 |
| fennudeshayu | 1337▼ -26 | 27 | 4 | 1 | 6 | 6 | 0.77 | 0 | 1458 |
| mordinman | 604▼ -54 | 38 | 0 | 0 | 0 | 0 | 1.36 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| firetlker@psn | 1494▲ +30 | 69 | 36 | 2 | 0 | 7 | 1.86 | 0 | 4635 |
| __Mlo__ | 1221▲ +37 | 38 | 2 | 6 | 1 | 2 | 3.80 | 0 | 3454 |
| Numberjack2895@live | 825▲ +30 | 35 | 24 | 1 | 21 | 8 | 0.78 | 0 | 2737 |
| Numberjack1957@live | 571▲ +10 | 15 | 2 | 1 | 33 | 10 | 0.29 | 0 | 2064 |
| --DreConicNut-- | 1283▼ -0 | 33 | 15 | 0 | 0 | 10 | 0.55 | 0 | 1545 |
| Sherdinant | 1522▲ +7 | 19 | 7 | 0 | 8 | 8 | 0.45 | 0 | 1197 |
| RUSTY#13 | 814▼ -1 | 12 | 1 | 1 | 3 | 10 | 0.32 | 0 | 689 |
| bweg7ku11 (AI) | — | 12 | 1 | 1 | 0 | 6 | 0.40 | 0 | 470 |
| CAP2569 (AI) | — | 8 | 2 | 0 | 0 | 7 | 0.21 | 0 | 335 |
| ibra_cbly@psn ✗ | 831▼ -19 | 5 | 5 | 0 | 0 | 2 | 0.56 | 0 | 300 |
| LemonGold (AI) | — | 5 | 0 | 0 | 0 | 8 | 0.11 | 0 | 230 |
| INF4NTILL ✗ | — | 4 | 2 | 0 | 0 | 3 | 0.27 | 0 | 190 |
| Vex0r_YT ✗ | — | 2 | 1 | 0 | 0 | 2 | 0.15 | 0 | 90 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.