decode: proto 304 · 1244 stat syncs · 0 zone events · 457 soldier mappings · 2.48s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Teeee00 | 1608▲ +5 | 70 | 12 | 3 | 3 | 0 | 14.00 | 0 | 3189 |
| pphem | 1643▲ +4 | 32 | 18 | 1 | 0 | 5 | 1.23 | 0 | 3140 |
| R_U_S_S_I_A_N | 400▼ -1 | 46 | 12 | 1 | 13 | 4 | 1.35 | 0 | 2749 |
| CwaniakTHC | 1447▲ +18 | 16 | 8 | 1 | 34 | 2 | 2.00 | 0 | 1988 |
| Pobpobpob321@live | 857▼ -143 | 19 | 9 | 1 | 0 | 4 | 0.79 | 0 | 1588 |
| JosiasErSigma | 400 | 8 | 6 | 0 | 0 | 5 | 0.30 | 0 | 1513 |
| davidankergade12 | 733▼ -172 | 8 | 4 | 0 | 0 | 4 | 0.44 | 0 | 910 |
| adamw40 | 443▼ -6 | 18 | 3 | 0 | 4 | 3 | 0.95 | 0 | 823 |
| alflegrand | 681▼ -319 | 5 | 2 | 0 | 0 | 4 | 0.28 | 0 | 220 |
| NoToRiousNaTe05@psn | 400▼ -5 | 3 | 0 | 0 | 0 | 3 | 0.21 | 0 | 110 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ibixX_Ib_rus | 1364▲ +19 | 48 | 10 | 0 | 0 | 6 | 2.18 | 0 | 2000 |
| dodi34 | 1246▲ +35 | 24 | 3 | 0 | 18 | 5 | 1.14 | 0 | 1624 |
| SergiosWWOOWW | 1551▲ +3 | 25 | 1 | 0 | 0 | 4 | 1.67 | 0 | 1023 |
| ChotMan1488 | 411▼ -3 | 10 | 4 | 1 | 0 | 2 | 0.91 | 0 | 975 |
| wiwza123aw | 643▲ +35 | 20 | 7 | 1 | 0 | 7 | 0.69 | 0 | 910 |
| renofsaider (AI) | — | 6 | 1 | 0 | 8 | 7 | 0.15 | 0 | 524 |
| Valgard#3 | 406▼ -4 | 13 | 2 | 0 | 0 | 3 | 0.81 | 0 | 460 |
| EdgarNavaja | 929▼ -71 | 5 | 1 | 1 | 0 | 7 | 0.17 | 0 | 410 |
| BigKey123 (AI) | — | 5 | 2 | 0 | 0 | 4 | 0.19 | 0 | 284 |
| POWERAlf5574@live ✗ | 445▼ -34 | 3 | 1 | 0 | 0 | 2 | 0.38 | 0 | 140 |
| Methe12207 | 972▲ +33 | 28 | 0 | 0 | 0 | 0 | 2.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:02 | sector_1 | Japan | 0 | |
| 5:41 | sector_2 | Japan | 0 | |
| 7:10 | sector_2 | Japan | 0 | |
| 10:18 | sector_3 | Japan | 0 | |
| 11:03 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.