decode: proto 304 · 2601 stat syncs · 590 zone events · 960 soldier mappings · 6.86s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tikhomirovec | 1527▲ +68 | 109 | 61 | 4 | 7 | 4 | 6.06 | 0 | 8416 |
| TurkPanzeri | 948▼ -3 | 54 | 23 | 4 | 0 | 10 | 1.69 | 0 | 3805 |
| oliwierpopkowski | 828▲ +12 | 46 | 29 | 1 | 0 | 11 | 0.67 | 1 | 3466 |
| Koroga_YT | 1224▲ +100 | 42 | 14 | 2 | 3 | 10 | 0.78 | 1 | 3077 |
| bober_v_tanke_1 | 1076▲ +3 | 46 | 18 | 0 | 0 | 12 | 0.59 | 1 | 2335 |
| поймитеменя | 885▼ -32 | 16 | 5 | 0 | 13 | 12 | 0.23 | 1 | 2163 |
| manakov_2011 | 765▼ -16 | 24 | 13 | 3 | 0 | 4 | 1.33 | 0 | 1940 |
| CyetaAMG | 1178▼ -6 | 19 | 9 | 1 | 2 | 10 | 0.47 | 0 | 1890 |
| TheRealClickHim@live | 939▼ -61 | 20 | 8 | 0 | 13 | 11 | 0.29 | 0 | 1565 |
| Apolvar1 (AI) | — | 13 | 8 | 0 | 0 | 13 | 0.19 | 1 | 1050 |
| ZombieSlay3r587@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 20 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 汉东省公安庁长祁同伟 | 817▼ -1 | 134 | 25 | 10 | 7 | 15 | 2.09 | 0 | 7441 |
| KUSMANBANAN | 1820▲ +3 | 77 | 13 | 6 | 0 | 3 | 5.92 | 0 | 5938 |
| Mr_Wormick | 1458▲ +10 | 54 | 7 | 0 | 58 | 8 | 1.06 | 0 | 4216 |
| NyxMoonveil | 1433▼ -7 | 53 | 16 | 5 | 39 | 6 | 1.77 | 0 | 3765 |
| Weak_Masa | 1808▼ -3 | 62 | 10 | 0 | 0 | 10 | 1.03 | 0 | 2900 |
| GaMyMyZ | 832▼ -168 | 32 | 1 | 2 | 0 | 5 | 1.28 | 0 | 2155 |
| Kalistenik#1 | 1093▼ -53 | 35 | 19 | 0 | 6 | 10 | 0.60 | 0 | 1966 |
| volck8012 | 400 | 21 | 10 | 1 | 0 | 7 | 0.58 | 0 | 1760 |
| KJEBABZPOLSKI | 756▼ -52 | 33 | 7 | 0 | 2 | 3 | 2.20 | 0 | 1673 |
| SM1232 ✗ | — | 7 | 5 | 0 | 8 | 1 | 1.17 | 0 | 608 |
| gonfox56119 (AI) | — | 10 | 8 | 0 | 0 | 8 | 0.22 | 0 | 604 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:18 | sector_1 | Axis | 9 | поймитеменя, bober_v_tanke_1, oliwierpopkowski, Koroga_YT, Apolvar1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.