decode: proto 304 · 2550 stat syncs · 0 zone events · 984 soldier mappings · 7.63s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Junesky | 1808▲ +24 | 90 | 21 | 4 | 7 | 4 | 4.29 | 0 | 6183 |
| KaizerNguyen | 1553▼ -1 | 27 | 3 | 10 | 0 | 7 | 1.17 | 0 | 6115 |
| PutinOverlord | 1773▲ +18 | 103 | 19 | 7 | 1 | 11 | 1.91 | 0 | 5854 |
| MichaelNguyen | 404▲ +4 | 66 | 22 | 3 | 7 | 10 | 1.47 | 0 | 4974 |
| _bubochka_3 | 2246▲ +7 | 86 | 24 | 0 | 50 | 10 | 1.62 | 0 | 4650 |
| TRUNGCFVN26 | 1456▲ +16 | 34 | 18 | 3 | 12 | 7 | 1.00 | 0 | 4093 |
| Headsshot_Elite | 1350▲ +24 | 65 | 7 | 0 | 26 | 7 | 1.35 | 0 | 4046 |
| 苏维埃战士tank123 | 1181▲ +8 | 32 | 8 | 4 | 2 | 9 | 1.00 | 0 | 3085 |
| gleb_k_sv | 1137▼ -36 | 32 | 0 | 1 | 1 | 9 | 0.84 | 0 | 1334 |
| Giantes11183 (AI) | — | 5 | 2 | 0 | 0 | 6 | 0.17 | 0 | 245 |
| popa233#1 ✗ | — | 3 | 3 | 0 | 0 | 1 | 0.33 | 0 | 180 |
| Kisly1981 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 她说彩礼6个8 | 1636▲ +22 | 83 | 47 | 5 | 10 | 16 | 0.94 | 0 | 6977 |
| Crazy_Gewehr | 1812▲ +18 | 84 | 27 | 4 | 29 | 10 | 1.31 | 0 | 5958 |
| LePervyKaiju | 1204▲ +15 | 32 | 16 | 0 | 47 | 9 | 0.53 | 0 | 3482 |
| segocounty2020 | 1833▲ +11 | 47 | 15 | 0 | 15 | 8 | 1.00 | 0 | 2705 |
| OkayDD | 1320▼ -22 | 37 | 16 | 2 | 0 | 11 | 0.63 | 0 | 2614 |
| -NIG-HER- | 723▼ -62 | 31 | 6 | 5 | 4 | 14 | 0.48 | 0 | 2541 |
| ZeT90 | 1486▼ -15 | 29 | 16 | 3 | 0 | 12 | 0.52 | 0 | 2498 |
| Dwayn5 | 400 | 7 | 6 | 0 | 0 | 10 | 0.20 | 0 | 1457 |
| Blackflag#1 | 706▼ -92 | 14 | 3 | 1 | 4 | 6 | 0.54 | 0 | 1046 |
| xXJabamiYumekoXx ✗ | 1351▼ -23 | 13 | 7 | 0 | 2 | 10 | 0.30 | 0 | 1031 |
| Joekhhlappi (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 40 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:49 | sector_1 | Axis | 0 | |
| 9:57 | sector_2 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.