decode: proto 304 · 2464 stat syncs · 406 zone events · 942 soldier mappings · 7.8s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Alekc197701 | 664▲ +6 | 33 | 24 | 4 | 2 | 6 | 1.22 | 0 | 3648 |
| Garbara#1 | 1151▲ +39 | 51 | 19 | 2 | 2 | 8 | 1.42 | 1 | 3519 |
| HORS715#1 | 1281▲ +55 | 46 | 17 | 2 | 9 | 12 | 1.02 | 0 | 3064 |
| FNCS_Karl@psn | 528▲ +7 | 30 | 13 | 1 | 0 | 13 | 0.38 | 2 | 2606 |
| Twistal#1 | 960▲ +17 | 49 | 17 | 0 | 0 | 11 | 0.96 | 0 | 2505 |
| Боевой_Ковбойчик | 560▲ +1 | 31 | 14 | 1 | 0 | 14 | 0.51 | 0 | 2050 |
| Tsarbomba1 | 403▲ +3 | 24 | 10 | 1 | 0 | 10 | 0.40 | 1 | 1990 |
| VojVojVoj | 402▲ +1 | 23 | 1 | 2 | 19 | 13 | 0.30 | 0 | 1980 |
| Rouming_MAXE | 400▲ +0 | 32 | 7 | 1 | 0 | 11 | 0.56 | 0 | 1495 |
| gurmantsingh06 | 536▲ +3 | 29 | 9 | 0 | 0 | 7 | 0.76 | 0 | 1250 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BobLyn | 1164▼ -9 | 92 | 0 | 7 | 0 | 8 | 3.68 | 0 | 7256 |
| bigdaddy_RO | 2020▼ -0 | 80 | 3 | 3 | 45 | 7 | 2.96 | 0 | 4652 |
| TheCMSplay_TTV | 1484▼ -0 | 80 | 11 | 0 | 48 | 7 | 1.90 | 0 | 4306 |
| Just4Fun153#1 | 1195▼ -1 | 71 | 6 | 2 | 25 | 3 | 4.44 | 0 | 4071 |
| DoggyWW21944@live | 1140▼ -6 | 60 | 2 | 1 | 17 | 6 | 1.54 | 0 | 2824 |
| radiateurvoler@psn | 1403▼ -7 | 45 | 6 | 1 | 0 | 6 | 1.12 | 0 | 2535 |
| Salmon#38 | 982▼ -21 | 51 | 6 | 0 | 0 | 13 | 1.09 | 0 | 2060 |
| C2APA | 1668▼ -49 | 32 | 7 | 1 | 9 | 8 | 0.80 | 0 | 1745 |
| Maik_645@psn ✗ | 400▼ -59 | 9 | 1 | 0 | 11 | 5 | 0.47 | 0 | 428 |
| Zacimex (AI) | — | 5 | 4 | 0 | 4 | 6 | 0.15 | 0 | 322 |
| neoraul1@psn ✗ | 400▲ +129 | 4 | 0 | 0 | 0 | 3 | 0.27 | 0 | 255 |
| totobabo311 (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 20 |
| mune09 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:28 | sector_1_b | Axis | 3 | FNCS_Karl@psn |
| 11:26 | sector_2_b | Axis | 3 | FNCS_Karl@psn, Garbara#1, Tsarbomba1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.