decode: proto 304 · 1290 stat syncs · 0 zone events · 490 soldier mappings · 2.92s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ViiSiiONzHD | 888▲ +0 | 38 | 15 | 1 | 1 | 5 | 1.52 | 0 | 3701 |
| Ruby_Fox | 1506▼ -4 | 22 | 9 | 3 | 0 | 4 | 5.50 | 0 | 2900 |
| Meghanturu | 1704▲ +17 | 39 | 20 | 0 | 4 | 5 | 1.11 | 0 | 2618 |
| Leva-45 | 400 | 25 | 13 | 0 | 12 | 5 | 0.89 | 0 | 2595 |
| Genjiro_Crimson | 979▼ -3 | 39 | 17 | 0 | 4 | 0 | 7.80 | 0 | 2181 |
| SpitfireRhino | 1304▼ -12 | 14 | 0 | 3 | 0 | 1 | 14.00 | 0 | 1958 |
| ВенясМеркурия | 1099▼ -14 | 21 | 15 | 1 | 0 | 4 | 1.40 | 0 | 1674 |
| WollyWorld7059@live | 400 | 29 | 17 | 0 | 2 | 0 | 14.50 | 0 | 1660 |
| FD_G | 902▼ -78 | 16 | 6 | 0 | 0 | 2 | 1.00 | 0 | 863 |
| Chaosnugget951@live | 1224▼ -59 | 11 | 1 | 0 | 0 | 3 | 0.52 | 0 | 586 |
| ClonePerice (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Clanking (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Cy50060 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Rommeld | 1040▲ +9 | 27 | 18 | 5 | 2 | 1 | 3.00 | 0 | 3206 |
| GhostRider6088 | 1662▲ +16 | 20 | 8 | 1 | 22 | 5 | 0.71 | 0 | 2622 |
| Jericho74Rus | 951▲ +2 | 25 | 4 | 4 | 0 | 4 | 1.56 | 0 | 2155 |
| bobbybigballs69@psn | 1136▲ +4 | 20 | 5 | 2 | 1 | 2 | 4.00 | 0 | 1489 |
| JeffVannXz | 477▲ +1 | 19 | 11 | 0 | 1 | 6 | 0.45 | 0 | 1289 |
| dczephyrus | 1138▼ -5 | 12 | 8 | 0 | 0 | 6 | 0.41 | 0 | 780 |
| Brazil_ro@psn | 400 | 13 | 4 | 1 | 0 | 2 | 1.18 | 0 | 670 |
| Hartmann_Lo | 1746▼ -9 | 15 | 1 | 0 | 6 | 6 | 0.50 | 0 | 628 |
| DongZeamra (AI) | — | 7 | 5 | 0 | 0 | 6 | 0.23 | 0 | 418 |
| ywtzhan (AI) | — | 7 | 3 | 0 | 0 | 8 | 0.16 | 0 | 352 |
| Resdarck155 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| mainpaillax (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| wudsteep (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| snowf24 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:13 | sector_1 | Japan | 0 | |
| 5:29 | sector_1 | Japan | 0 | |
| 9:25 | sector_2 | Japan | 0 | |
| 11:53 | sector_2 | Japan | 0 | |
| 13:59 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.