decode: proto 304 · 1673 stat syncs · 304 zone events · 582 soldier mappings · 6.16s · game 0.7.5.84
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PANZER_KITZLER | 1180▲ +180 | 45 | 1 | 2 | 0 | 3 | 2.14 | 0 | 2562 |
| 88asd | 955▲ +49 | 31 | 15 | 0 | 5 | 3 | 1.63 | 0 | 2138 |
| -LR-Ketorol | 1602▲ +16 | 27 | 15 | 0 | 14 | 6 | 0.69 | 0 | 2036 |
| Ranofer | 1368▲ +12 | 37 | 5 | 4 | 0 | 2 | 2.85 | 0 | 2005 |
| Mad_John1987 | 1061▼ -5 | 17 | 1 | 3 | 0 | 2 | 8.50 | 0 | 1935 |
| PUG_SHEF | 1010▲ +1 | 22 | 14 | 0 | 7 | 7 | 0.73 | 0 | 1699 |
| I_Like_LEGO | 400 | 16 | 9 | 0 | 0 | 8 | 0.43 | 0 | 1180 |
| CaiNiao | 529▼ -5 | 18 | 7 | 0 | 1 | 2 | 1.50 | 0 | 804 |
| Zomber (AI) | — | 6 | 2 | 0 | 0 | 5 | 0.21 | 0 | 304 |
| cpemate | 784▼ -7 | 59 | 0 | 0 | 0 | 0 | 2.36 | 0 | 0 |
| Michuke37651 ✗ | — | 14 | 0 | 0 | 0 | 0 | 1.27 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KarlheinzPressk | 1560▲ +17 | 34 | 23 | 0 | 9 | 6 | 0.97 | 2 | 3104 |
| Tneg-Aener | 475▲ +75 | 39 | 22 | 2 | 0 | 6 | 0.97 | 2 | 3035 |
| PU55YSM0KE | 1493▲ +11 | 41 | 23 | 0 | 12 | 5 | 1.05 | 0 | 2727 |
| Bourasik | 1019▼ -9 | 13 | 2 | 6 | 11 | 1 | 1.86 | 0 | 2529 |
| kolinskij | 1082▲ +82 | 15 | 7 | 0 | 18 | 5 | 0.45 | 1 | 2278 |
| 19RAIDER93 | 1202▼ -0 | 43 | 5 | 4 | 0 | 5 | 1.26 | 0 | 2200 |
| adrian_revilak | 1641▲ +21 | 16 | 8 | 0 | 18 | 5 | 0.52 | 1 | 1907 |
| ArchiVloggs@live | 400 | 4 | 1 | 2 | 1 | 5 | 0.19 | 1 | 875 |
| Maxerka | 400 | 12 | 1 | 0 | 1 | 2 | 0.75 | 0 | 509 |
| SeboMTBstreet | 400 | 9 | 4 | 0 | 0 | 6 | 0.23 | 0 | 450 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:29 | sector_3_b | Team 2 | 2 | kolinskij |
| 7:43 | sector_4_b | Team 2 | 5 | KarlheinzPressk, Tneg-Aener, adrian_revilak |
| 12:32 | sector_5_a | Team 2 | 6 | ArchiVloggs@live, KarlheinzPressk, Tneg-Aener |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.