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every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-18 17:46start (UTC)
23:44length
682kills
Team 2winner

decode: proto 304 · 2561 stat syncs · 960 zone events · 754 soldier mappings · 5.17s · game 0.7.5.84

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (12)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
b1s258zd58 (AI)30171690.6502394
dpy91qwm56 (AI)24911080.5302284
sasharaporri (AI)22130870.5502263
chinami25 (AI)33911090.7202234
Bamu (AI)251001670.6402233
Matheraf66778 (AI)2060680.4912074
imoniscattung (AI)22130070.5911995
Chox45413 (AI)38150661.2701953
TheEufang (AI)22160080.5601895
KimPlay (AI)29100880.7111824
bazett82 000000.0000
DzhiGga 000000.0000

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
zubilo29433▲ +9927101727.6706268
Mulyashik1382▼ -464280717.1125381
Minadozey (AI)27901070.6933539
LabpySky5675 (AI)26100850.8723309
Zero61303 (AI)39160470.9522878
DanGamingPsych (AI)2690050.9612610
Zerollo851200 (AI)38200070.9712405
Jay70007 (AI)34110460.9712344
a00050572 (AI)22150050.8812080
theandedderosal (AI)1850021.0012060

Captures

1–4 of 4 captures
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Time ZoneTeamSoldiersCredited players
3:42sector_3_cTeam 213DanGamingPsych, Zero61303, Zerollo851200, theandedderosal, Minadozey
6:43sector_4_aTeam 110Matheraf66778, KimPlay, imoniscattung
20:30sector_4_aTeam 214Mulyashik, LabpySky5675, Zero61303, a00050572, Minadozey, Jay70007
23:35sector_5_bTeam 29Mulyashik, LabpySky5675, Minadozey
1–4 of 4 captures
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All decoded stats (295 values) — raw JSON

1–22 of 22 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointsquad_deathspoints_capturedengineer_building_usageengineer_rally_point_usagelong_range_killsbest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10fortification_builtfortification_destoyedheadshotskills_by_engineer_buildingsmachine_gun_killsrifle_killssubmachine_gun_killstank_killsapc_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_pistolfirst_bloodgrenade_killskills_by_anti_tank_kindkills_by_apc_driver_kindkills_by_assault_kindkills_by_engineer_kindkills_by_medic_kindkills_by_radioman_kindkills_by_rifle_kindkills_by_tanker_kindkills_using_apckills_using_tankowned_mobile_spawn_usagepistol_kills
TOTAL96540232429110567914265037231212434555316271028212615392711502111531542373031345415413
zubilo296626813451812392887125571824171301834535430454543
Mulyashik4538113622292645628142982415514998461123731311
Minadozey (AI)103539118633972714974551
LabpySky5675 (AI)333091253430626121054441
Zero61303 (AI)92878118734183916167222
DanGamingPsych (AI)52610127242752689532
Zerollo851200 (AI)424051175439838222071
b1s258zd58 (AI)4239411765461030191791331
Jay70007 (AI)82344120063573418116122
dpy91qwm56 (AI)42284118154592413981551
sasharaporri (AI)322631200440822121372441
chinami25 (AI)522341160246103314995511
Bamu (AI)3223311902398257107188
a00050572 (AI)720801248425622151551
Matheraf66778 (AI)22074116044191996823311
theandedderosal (AI)22060130421831855231
imoniscattung (AI)21995116413782271372
Chox45413 (AI)2195312115307381115633
TheEufang (AI)91895116053992291681
KimPlay (AI)418241157241929171081442
bazett82
DzhiGga
1–22 of 22 players
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Weapon breakdown

1–25 of 222 weapon rows1239next ›
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Player WeaponKills
BamuMadsen10
BamuMosin M19073
BamuFedorov Rifle 5 Rounds2
BamuMosin M442
BamuMosin M91 302
BamuPpd 342
BamuToz B2
BamuF11
BamuMosin Dragoon1
BamuPps 421
Chox45413Berezin Smg8
Chox45413Fedorov Rifle 5 Rounds7
Chox45413Madsen7
Chox45413Mosin M91 305
Chox45413Sks 444
Chox45413Mosin M913
Chox45413Explosion Pack2
Chox45413Molotov1
Chox45413Ppd 341
Chox45413Ppsh 41 Obrez Ussr1
Chox45413Winchester 18951
DanGamingPsychArisaka Type 99 Early Sniper7
DanGamingPsychArisaka Type 38 Carbine3
DanGamingPsychType Hei Rifle3
DanGamingPsychArisaka Type 99 Early Short2
1–25 of 222 weapon rows1239next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.