decode: proto 304 · 1935 stat syncs · 552 zone events · 768 soldier mappings · 5.65s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tacotacochi@psn | — | 58 | 24 | 2 | 12 | 4 | 2.52 | 0 | 4976 |
| Sairin22 | — | 52 | 27 | 0 | 0 | 9 | 2.17 | 0 | 3000 |
| VojVojVoj | — | 39 | 17 | 3 | 3 | 10 | 0.65 | 1 | 2864 |
| duxasjibanasesi | — | 46 | 25 | 0 | 0 | 10 | 1.07 | 0 | 2460 |
| Abimael-Guzman | — | 36 | 22 | 1 | 1 | 8 | 1.03 | 0 | 2319 |
| slamiloili@psn | — | 17 | 10 | 1 | 0 | 4 | 1.31 | 0 | 1315 |
| Flousty87110 (AI) | — | 18 | 8 | 0 | 8 | 10 | 0.34 | 0 | 1224 |
| vitekprut | — | 21 | 10 | 0 | 0 | 13 | 0.46 | 0 | 1185 |
| HoleGamer (AI) | — | 15 | 6 | 0 | 2 | 12 | 0.23 | 1 | 1044 |
| rolu972@psn ✗ | — | 1 | 0 | 0 | 0 | 2 | 0.17 | 0 | 30 |
| thingforest2 | — | 10 | 0 | 0 | 0 | 0 | 0.27 | 0 | 0 |
| deitytrue3 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bambergas | — | 43 | 7 | 2 | 45 | 7 | 1.30 | 0 | 4613 |
| golfgti115 | — | 40 | 7 | 0 | 0 | 11 | 0.65 | 0 | 1800 |
| kapucino291 | — | 40 | 3 | 0 | 0 | 1 | 8.00 | 0 | 1530 |
| Toni161rus | — | 29 | 1 | 0 | 0 | 3 | 1.81 | 0 | 1495 |
| BatuhanBey54 | — | 24 | 4 | 1 | 0 | 2 | 2.40 | 0 | 1180 |
| l_hoos | — | 20 | 2 | 0 | 0 | 9 | 0.61 | 0 | 1110 |
| klevigyerek | — | 26 | 2 | 0 | 0 | 6 | 0.93 | 0 | 930 |
| pancha18778 (AI) | — | 11 | 1 | 0 | 2 | 7 | 0.30 | 0 | 506 |
| mabbatos301 (AI) | — | 8 | 0 | 0 | 0 | 8 | 0.18 | 0 | 300 |
| Lordex32 ✗ | — | 5 | 0 | 0 | 0 | 2 | 0.62 | 0 | 150 |
| nightspytroni1 | — | 153 | 0 | 9 | 0 | 0 | 4.37 | 0 | 0 |
| RickPicestH ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 16:29 | sector_1_a | Axis | 3 | VojVojVoj, HoleGamer |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.