decode: proto 304 · 1277 stat syncs · 498 zone events · 464 soldier mappings · 2.77s · game 0.7.5.84
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Rolli_The_Polli@psn | — | 41 | 22 | 0 | 0 | 1 | 4.56 | 2 | 3360 |
| paranoidshepherd@psn | — | 55 | 27 | 0 | 5 | 2 | 3.67 | 1 | 3259 |
| TocasYICK (AI) | — | 20 | 12 | 0 | 6 | 4 | 0.77 | 2 | 2079 |
| amelivan420 (AI) | — | 21 | 17 | 0 | 0 | 3 | 1.05 | 2 | 2075 |
| Zero25485 (AI) | — | 27 | 9 | 2 | 0 | 2 | 2.45 | 0 | 1960 |
| erux36241 (AI) | — | 30 | 9 | 0 | 0 | 3 | 1.76 | 1 | 1805 |
| McTuru68 (AI) | — | 12 | 9 | 0 | 0 | 2 | 1.20 | 1 | 1429 |
| ioobri (AI) | — | 18 | 9 | 0 | 0 | 4 | 0.86 | 1 | 1400 |
| SANYeaNgo (AI) | — | 12 | 10 | 0 | 2 | 3 | 0.67 | 1 | 1354 |
| Sm3otBoi (AI) | — | 6 | 4 | 0 | 0 | 2 | 0.60 | 0 | 490 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| asd16078243 (AI) | — | 27 | 17 | 0 | 10 | 3 | 1.69 | 0 | 1839 |
| fuutadogs@psn | — | 22 | 14 | 0 | 0 | 2 | 1.83 | 0 | 1260 |
| Saku0933 (AI) | — | 14 | 10 | 0 | 6 | 6 | 0.40 | 0 | 1104 |
| hezhozerican (AI) | — | 19 | 9 | 0 | 0 | 4 | 0.90 | 0 | 1095 |
| Guiin (AI) | — | 18 | 16 | 0 | 0 | 5 | 0.67 | 0 | 1064 |
| vova111 (AI) | — | 13 | 7 | 0 | 0 | 3 | 0.65 | 0 | 775 |
| Mandocon (AI) | — | 16 | 7 | 0 | 0 | 5 | 0.57 | 0 | 754 |
| juanyanmaksu (AI) | — | 12 | 4 | 0 | 2 | 5 | 0.46 | 0 | 654 |
| ELTORD (AI) | — | 10 | 6 | 0 | 0 | 4 | 0.50 | 0 | 500 |
| MrChook18267 (AI) | — | 6 | 4 | 0 | 2 | 6 | 0.16 | 0 | 414 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:18 | sector_3_a | Team 1 | 24 | paranoidshepherd@psn, Rolli_The_Polli@psn, SANYeaNgo, TocasYICK, amelivan420 |
| 6:18 | sector_2_a | Team 1 | 10 | Rolli_The_Polli@psn, McTuru68, ioobri |
| 10:35 | sector_1_b | Team 1 | 6 | TocasYICK, amelivan420, erux36241 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.