decode: proto 304 · 1751 stat syncs · 316 zone events · 690 soldier mappings · 5.52s · game 0.7.5.84
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Terkin11140 | 1875▲ +2 | 120 | 2 | 4 | 4 | 4 | 4.29 | 0 | 5849 |
| redentrop | 1610▲ +1 | 62 | 1 | 5 | 22 | 4 | 3.44 | 0 | 4043 |
| VLADIKGOL | 1606▲ +5 | 41 | 0 | 2 | 56 | 1 | 6.83 | 0 | 3292 |
| naladhcik | 1332▲ +1 | 74 | 2 | 1 | 4 | 3 | 2.96 | 0 | 2828 |
| SKILL#14 | 733▼ -117 | 32 | 2 | 0 | 0 | 7 | 1.28 | 0 | 1465 |
| кузмич#1 | 1722▼ -3 | 26 | 1 | 0 | 11 | 1 | 4.33 | 0 | 1342 |
| Танкспермовоз | 919▼ -44 | 30 | 5 | 1 | 0 | 5 | 1.11 | 0 | 1330 |
| oguzhanakiferdem | 400 | 16 | 1 | 1 | 0 | 7 | 0.52 | 0 | 1050 |
| Leonid71155 | 604▼ -396 | 20 | 2 | 0 | 0 | 5 | 0.95 | 0 | 830 |
| WoW#23 | 400▼ -129 | 12 | 3 | 0 | 0 | 7 | 0.46 | 0 | 620 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| VENDETTA988 | 1483▲ +483 | 40 | 12 | 0 | 22 | 10 | 0.65 | 0 | 2543 |
| Wille70001 | 830▲ +19 | 41 | 4 | 0 | 1 | 10 | 0.87 | 0 | 1659 |
| zoqpos | 841▲ +0 | 30 | 10 | 0 | 0 | 8 | 0.65 | 0 | 1585 |
| Mad_Snail1984 | 1340▲ +23 | 18 | 9 | 1 | 3 | 4 | 0.86 | 0 | 1519 |
| SKINNER15167 ✗ | 647▼ -4 | 19 | 11 | 1 | 0 | 10 | 0.40 | 0 | 1335 |
| -DaRoV- | 1568▲ +58 | 17 | 2 | 2 | 2 | 3 | 1.21 | 0 | 1243 |
| felixdziubas2 | 994▼ -6 | 21 | 8 | 0 | 0 | 13 | 0.38 | 0 | 985 |
| malboroman94@psn ✗ | 400▲ +117 | 9 | 6 | 0 | 0 | 7 | 0.41 | 0 | 575 |
| broad_bathos3@psn ✗ | 400 | 5 | 1 | 0 | 0 | 8 | 0.15 | 0 | 360 |
| Fritz006 ✗ | 590▼ -13 | 5 | 3 | 0 | 0 | 6 | 0.19 | 0 | 300 |
| Chookronki (AI) | — | 3 | 1 | 0 | 0 | 5 | 0.12 | 0 | 140 |
| hrwxjqxbyz (AI) | — | 3 | 0 | 0 | 0 | 3 | 0.19 | 0 | 90 |
| JoseDaniels (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 44 |
| Pankhang (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.