decode: proto 304 · 2859 stat syncs · 440 zone events · 1021 soldier mappings · 5.93s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sscekic16 | 1476▲ +37 | 67 | 30 | 0 | 60 | 6 | 1.86 | 0 | 5055 |
| shocktrooper123 | 937▲ +41 | 71 | 34 | 3 | 12 | 14 | 1.48 | 0 | 4646 |
| gamingbanana66 | 1482▲ +78 | 57 | 39 | 1 | 39 | 11 | 1.39 | 1 | 4541 |
| NAX_GP_14 | 1242▲ +37 | 66 | 34 | 0 | 0 | 13 | 1.38 | 1 | 4116 |
| paulwotwot30@live | 996▲ +74 | 55 | 21 | 0 | 12 | 13 | 0.71 | 1 | 3561 |
| Kacorus | 1504▼ -1 | 51 | 22 | 2 | 1 | 10 | 1.21 | 0 | 3288 |
| saschabreden | 745▼ -2 | 41 | 22 | 1 | 0 | 12 | 0.77 | 1 | 2741 |
| coutaciau@psn | 447▼ -3 | 28 | 12 | 0 | 0 | 11 | 0.39 | 1 | 1795 |
| GOLEM_PL | 400 | 20 | 13 | 0 | 0 | 4 | 0.83 | 0 | 1080 |
| TommyGerman3 ✗ | — | 11 | 8 | 0 | 1 | 3 | 1.22 | 0 | 700 |
| Yurabai (AI) | — | 6 | 2 | 0 | 2 | 9 | 0.12 | 0 | 414 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PanzerIVPeter | 1435▲ +3 | 100 | 24 | 2 | 0 | 10 | 1.49 | 0 | 4260 |
| B3TTYSWOLOKS@live | 1623▼ -2 | 72 | 26 | 0 | 13 | 7 | 1.71 | 0 | 4232 |
| dsks200017 | 1717▼ -1 | 53 | 20 | 2 | 90 | 9 | 1.15 | 0 | 3783 |
| EntenTV | 786▼ -54 | 48 | 18 | 0 | 9 | 13 | 0.89 | 0 | 3630 |
| fifa_tore@psn | 1039▼ -14 | 32 | 14 | 2 | 30 | 15 | 0.33 | 0 | 3211 |
| Bambuloid | 1126▼ -10 | 55 | 20 | 2 | 3 | 8 | 1.53 | 0 | 3144 |
| freshgetrude | 938▼ -133 | 46 | 17 | 2 | 11 | 9 | 0.77 | 0 | 2804 |
| EierWippe | 1958▼ -13 | 18 | 7 | 1 | 49 | 1 | 2.57 | 0 | 2232 |
| nav16011991 | 400▼ -23 | 32 | 24 | 0 | 3 | 7 | 0.89 | 0 | 1837 |
| xTerra_Antrittx | 814▼ -94 | 36 | 10 | 0 | 0 | 8 | 1.12 | 0 | 1707 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:31 | sector_1 | Axis | 3 | coutaciau@psn, saschabreden, gamingbanana66 |
| 20:34 | sector_2_b | Axis | 2 | paulwotwot30@live, NAX_GP_14 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.