decode: proto 304 · 1987 stat syncs · 0 zone events · 727 soldier mappings · 6.28s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| USSR_JohnDоbryak | 1572▲ +9 | 89 | 29 | 0 | 27 | 6 | 2.70 | 0 | 5138 |
| USSR_Япончик | 1903▲ +15 | 115 | 13 | 1 | 1 | 4 | 3.83 | 0 | 4349 |
| USSR_DensUrala | 1739▲ +16 | 88 | 27 | 1 | 4 | 4 | 2.44 | 0 | 4031 |
| USSR_Wellmax_YT | 1954▲ +45 | 58 | 5 | 2 | 11 | 4 | 1.81 | 0 | 3727 |
| Magnaviator | 1247▲ +7 | 27 | 13 | 0 | 53 | 4 | 0.90 | 0 | 1610 |
| Колчак-Рехаб | 839▼ -38 | 14 | 3 | 1 | 0 | 2 | 1.75 | 0 | 1305 |
| chibabot | 419▼ -2 | 26 | 3 | 0 | 0 | 3 | 2.17 | 0 | 1060 |
| RAVASEDOI | 932▲ +28 | 13 | 0 | 1 | 16 | 0 | 3.25 | 0 | 992 |
| MisterTerminator | 1213▼ -31 | 16 | 7 | 0 | 0 | 1 | 1.45 | 0 | 790 |
| ClickedFerret20@psn ✗ | 522▼ -26 | 14 | 1 | 0 | 2 | 5 | 0.56 | 0 | 538 |
| KeronStinker (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jorge996 | 2018▲ +8 | 63 | 32 | 0 | 15 | 8 | 0.79 | 0 | 3829 |
| hh2311 | 1186▲ +1 | 43 | 35 | 1 | 0 | 7 | 0.91 | 0 | 3340 |
| KarlheinzPressk | 1584▲ +11 | 23 | 16 | 0 | 18 | 7 | 0.57 | 0 | 1712 |
| DeaArthemis@psn | 922▼ -7 | 21 | 10 | 1 | 0 | 12 | 0.34 | 0 | 1552 |
| scorp726@psn | 1175▼ -14 | 14 | 4 | 2 | 0 | 4 | 0.74 | 0 | 1535 |
| skif407 | 583▼ -76 | 12 | 9 | 0 | 0 | 9 | 0.26 | 0 | 1047 |
| Petruha2871@live | 1310▼ -20 | 15 | 11 | 0 | 3 | 11 | 0.20 | 0 | 892 |
| Major_Olrik | 891▼ -109 | 15 | 6 | 0 | 0 | 1 | 2.14 | 0 | 870 |
| NIckTron ✗ | 400▲ +141 | 8 | 8 | 0 | 1 | 4 | 0.42 | 0 | 630 |
| potato88301 (AI) | — | 4 | 1 | 0 | 0 | 8 | 0.10 | 0 | 450 |
| HyperWolfC@psn ✗ | — | 4 | 1 | 0 | 3 | 1 | 0.80 | 0 | 244 |
| Nasyon (AI) | — | 0 | 0 | 0 | 0 | 4 | 0.00 | 0 | 20 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:07 | sector_1_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.