decode: proto 304 · 2636 stat syncs · 0 zone events · 959 soldier mappings · 4.33s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| WiId3ast | 1784▲ +2 | 78 | 64 | 1 | 15 | 9 | 1.53 | 0 | 6407 |
| martin_pocatky | 762▼ -12 | 48 | 28 | 3 | 0 | 15 | 0.70 | 0 | 3889 |
| R_Flo | 1225▲ +8 | 36 | 23 | 0 | 40 | 2 | 3.27 | 0 | 3877 |
| emil_teutsch | 784▲ +9 | 45 | 23 | 0 | 18 | 12 | 0.75 | 0 | 3554 |
| nughetthcz | 1273▼ -4 | 34 | 19 | 1 | 0 | 8 | 1.13 | 0 | 3082 |
| Starkid86 | 1048▲ +48 | 53 | 28 | 0 | 0 | 6 | 1.89 | 0 | 2765 |
| DeadSHOT29 | 974▼ -26 | 69 | 5 | 1 | 0 | 8 | 1.38 | 0 | 2678 |
| valerian_carrera | 699▼ -78 | 30 | 20 | 0 | 0 | 15 | 0.49 | 0 | 1765 |
| lyz9n | 580▼ -67 | 24 | 9 | 0 | 0 | 8 | 0.67 | 0 | 1228 |
| CaptainK#1 ✗ | — | 18 | 16 | 0 | 0 | 1 | 4.50 | 0 | 1133 |
| Jackless (AI) | — | 10 | 2 | 0 | 12 | 8 | 0.26 | 0 | 1017 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| edocap | 1906▲ +18 | 114 | 36 | 11 | 16 | 5 | 3.68 | 0 | 7091 |
| spasibo5dai | 978▲ +122 | 62 | 40 | 4 | 28 | 5 | 2.70 | 0 | 5227 |
| mr_rudenkoan | 1520▲ +10 | 59 | 39 | 0 | 22 | 12 | 0.82 | 0 | 4233 |
| Finavar | 1528▲ +13 | 59 | 23 | 0 | 54 | 9 | 1.79 | 0 | 3994 |
| donpedro72 | 1319▼ -3 | 60 | 17 | 0 | 0 | 16 | 0.61 | 0 | 2860 |
| andyearth8585 | 712▼ -5 | 25 | 22 | 0 | 0 | 5 | 1.19 | 0 | 1680 |
| c2qaxsfod (AI) | — | 5 | 1 | 0 | 24 | 5 | 0.19 | 0 | 1254 |
| TKarma33@psn ✗ | 692▼ -158 | 10 | 5 | 0 | 0 | 11 | 0.24 | 0 | 550 |
| ddymouse ✗ | 692▼ -158 | 13 | 2 | 0 | 0 | 10 | 0.33 | 0 | 490 |
| NyppyChriso (AI) | — | 7 | 3 | 0 | 0 | 2 | 0.44 | 0 | 300 |
| trc11611@psn | 843▼ -157 | 5 | 2 | 0 | 0 | 8 | 0.16 | 0 | 230 |
| Abimael-Guzman ✗ | 400▼ -50 | 3 | 0 | 0 | 0 | 3 | 0.27 | 0 | 135 |
| zaushi14 (AI) | — | 2 | 2 | 0 | 0 | 1 | 0.40 | 0 | 128 |
| PSV_3108@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:15 | sector_1 | Japan | 0 | |
| 3:24 | sector_1 | Japan | 0 | |
| 9:19 | sector_2 | Japan | 0 | |
| 10:10 | sector_2 | Japan | 0 | |
| 17:15 | sector_3 | Japan | 0 | |
| 25:28 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.