decode: proto 304 · 2084 stat syncs · 0 zone events · 812 soldier mappings · 4.89s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Polkovnik_Krest | 1467▲ +19 | 52 | 21 | 5 | 1 | 8 | 1.24 | 0 | 5033 |
| NERO14HUN@live | 1323▲ +27 | 47 | 21 | 1 | 30 | 9 | 0.90 | 0 | 4558 |
| solyomszem92 | 1174▲ +17 | 33 | 21 | 6 | 1 | 5 | 1.94 | 0 | 4209 |
| EnzoMillau@live ✗ | 1728▼ -10 | 38 | 18 | 0 | 18 | 10 | 0.75 | 0 | 2763 |
| GallionGalaxy | 1160▲ +1 | 31 | 6 | 3 | 0 | 4 | 1.63 | 0 | 2500 |
| Swarog_S | 1077▼ -4 | 37 | 14 | 1 | 0 | 9 | 0.86 | 0 | 2455 |
| orfi12 | 964▼ -36 | 25 | 8 | 0 | 4 | 7 | 0.69 | 0 | 1366 |
| diman_kotkov | 796▼ -45 | 25 | 11 | 0 | 0 | 9 | 0.60 | 0 | 1145 |
| Xavil41@live | 679▼ -23 | 20 | 12 | 0 | 0 | 11 | 0.24 | 0 | 1060 |
| NovileImsta (AI) | — | 12 | 10 | 0 | 6 | 10 | 0.23 | 0 | 1054 |
| zptorns ✗ | — | 7 | 0 | 1 | 0 | 1 | 1.40 | 0 | 473 |
| Corta18821 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Чубайс88 | 1912▲ +4 | 80 | 15 | 10 | 32 | 7 | 3.20 | 0 | 6548 |
| K8r8na_Rheina | 1323▲ +2 | 66 | 2 | 1 | 0 | 7 | 2.06 | 0 | 3485 |
| H1ghK1cker@live | 1592▲ +3 | 40 | 10 | 1 | 8 | 5 | 1.25 | 0 | 2646 |
| VeteranSchmidt | 1034▼ -7 | 38 | 7 | 2 | 4 | 7 | 1.31 | 0 | 2585 |
| Rokiho | 1136▲ +22 | 58 | 17 | 0 | 0 | 6 | 1.26 | 0 | 2505 |
| FreezyFridge | 1246▼ -14 | 28 | 5 | 1 | 0 | 7 | 0.68 | 0 | 2280 |
| tonilopech | 938▲ +2 | 44 | 6 | 0 | 1 | 2 | 4.40 | 0 | 2194 |
| Crispy_C | 1412▼ -9 | 33 | 6 | 1 | 5 | 7 | 0.62 | 0 | 1995 |
| calcification | 1489▼ -16 | 32 | 6 | 1 | 0 | 9 | 0.94 | 0 | 1435 |
| f_guroff | 400 | 22 | 7 | 0 | 0 | 8 | 0.69 | 0 | 1055 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:19 | sector_1_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.