decode: proto 304 · 3757 stat syncs · 0 zone events · 1263 soldier mappings · 14.89s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fr0st420 | 1628▲ +15 | 105 | 62 | 10 | 26 | 11 | 1.69 | 0 | 7987 |
| ruspath_ | 1698▲ +23 | 95 | 57 | 5 | 5 | 13 | 1.27 | 0 | 7963 |
| 口吕品器 | 426▲ +6 | 48 | 31 | 1 | 54 | 12 | 0.61 | 0 | 6509 |
| Sukine | 1463▲ +20 | 74 | 52 | 1 | 24 | 13 | 0.95 | 0 | 5986 |
| tankavcısı | 895▼ -2 | 43 | 11 | 4 | 12 | 14 | 0.90 | 0 | 4878 |
| Max#990 | 1148▲ +56 | 56 | 41 | 2 | 13 | 13 | 0.88 | 0 | 4544 |
| ancar4588 | 659▼ -11 | 36 | 18 | 3 | 0 | 15 | 0.60 | 0 | 3784 |
| MarkEvs | 959▲ +39 | 44 | 23 | 0 | 53 | 11 | 0.56 | 0 | 3697 |
| DoomSlayer#19 | 632▼ -5 | 38 | 29 | 0 | 1 | 11 | 0.61 | 0 | 3151 |
| zhopkaezha | 741▲ +17 | 24 | 13 | 1 | 14 | 3 | 1.60 | 0 | 1808 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| shut_765#1 | 1700▲ +13 | 86 | 52 | 5 | 69 | 15 | 1.26 | 0 | 7840 |
| Kiaras#1 | 1522▼ -23 | 25 | 14 | 9 | 13 | 16 | 0.38 | 0 | 6694 |
| Korolevna#1 | 751▼ -12 | 42 | 33 | 7 | 10 | 13 | 0.86 | 0 | 6219 |
| 안톤의아침식사용달팽이 | 1128▲ +47 | 82 | 59 | 1 | 77 | 12 | 1.15 | 0 | 6138 |
| deTolly | 1596▲ +42 | 80 | 43 | 0 | 19 | 13 | 1.95 | 0 | 4602 |
| Shybursh | 1173▼ -1 | 74 | 1 | 1 | 1 | 2 | 6.73 | 0 | 4053 |
| Kondr25 | 667▲ +5 | 60 | 33 | 2 | 0 | 10 | 1.05 | 0 | 3655 |
| IaherGOOOOOOL | 1081▼ -96 | 43 | 28 | 0 | 0 | 17 | 0.36 | 0 | 2796 |
| zmei_a10 | 802▼ -198 | 18 | 7 | 1 | 0 | 12 | 0.33 | 0 | 1246 |
| Gaminstin28162 | 878▼ -44 | 95 | 0 | 10 | 0 | 0 | 2.07 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:57 | sector_1 | USSR | 0 | |
| 14:39 | sector_2 | USSR | 0 | |
| 15:13 | sector_2 | USSR | 0 | |
| 21:15 | sector_3 | USSR | 0 | |
| 24:35 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.