decode: proto 304 · 1133 stat syncs · 0 zone events · 491 soldier mappings · 1.86s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PontiacBandit99@psn | 954▼ -15 | 81 | 28 | 2 | 0 | 0 | 81.00 | 0 | 5200 |
| jessesnippe@psn | 510▲ +11 | 72 | 42 | 1 | 0 | 1 | 18.00 | 0 | 4750 |
| RampageZulu2@psn | 1017▲ +4 | 24 | 20 | 1 | 2 | 1 | 4.00 | 0 | 2055 |
| Cone_thunder@psn | 468▼ -18 | 34 | 22 | 0 | 0 | 4 | 2.00 | 0 | 1813 |
| Kasi10327 (AI) | — | 11 | 3 | 0 | 0 | 5 | 0.44 | 0 | 1613 |
| superpouch21 (AI) | — | 12 | 10 | 0 | 0 | 3 | 0.57 | 0 | 1577 |
| Fisterbingers (AI) | — | 7 | 5 | 0 | 8 | 4 | 0.30 | 0 | 1569 |
| agentmasterflex@psn | 766▼ -5 | 25 | 13 | 0 | 0 | 1 | 2.08 | 0 | 1333 |
| poorsekanatiim4 (AI) | — | 11 | 8 | 0 | 0 | 4 | 0.44 | 0 | 859 |
| IDpaulinho981920@psn | 849▼ -151 | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Palkennie4211 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Smilebera@psn | 875▲ +4 | 32 | 17 | 1 | 0 | 9 | 0.59 | 0 | 1700 |
| Chris1123100@live | 1287▲ +22 | 24 | 9 | 0 | 12 | 0 | 12.00 | 0 | 1418 |
| savilmernai (AI) | — | 18 | 9 | 0 | 0 | 6 | 0.60 | 0 | 1014 |
| jesusynatalia@psn | 400 | 16 | 4 | 0 | 0 | 4 | 1.00 | 0 | 940 |
| jeanvaen (AI) | — | 15 | 9 | 0 | 2 | 4 | 0.58 | 0 | 936 |
| daviyu0012028 (AI) | — | 11 | 3 | 1 | 0 | 5 | 0.34 | 0 | 794 |
| Kabel2011 (AI) | — | 4 | 4 | 0 | 0 | 5 | 0.12 | 0 | 454 |
| Ayden4929@live | 811▼ -6 | 10 | 2 | 0 | 2 | 4 | 0.43 | 0 | 408 |
| Stroshingron (AI) | — | 5 | 2 | 0 | 2 | 7 | 0.13 | 0 | 358 |
| ollymid29@psn ✗ | 400▲ +150 | 4 | 4 | 0 | 0 | 3 | 0.29 | 0 | 300 |
| Henie62012 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.11 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:25 | sector_1 | Japan | 0 | |
| 8:40 | sector_2 | Japan | 0 | |
| 8:49 | sector_2 | Japan | 0 | |
| 11:40 | sector_3 | Japan | 0 | |
| 14:23 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.