decode: proto 304 · 1673 stat syncs · 354 zone events · 677 soldier mappings · 4.04s · game 0.7.5.84
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| coRp_Basi | 1708▲ +1 | 86 | 4 | 6 | 0 | 0 | 86.00 | 0 | 5440 |
| CZ5_Cronlord | 1735▲ +0 | 31 | 4 | 6 | 5 | 6 | 1.48 | 0 | 4054 |
| Moreshoe | 1708▲ +1 | 82 | 6 | 1 | 13 | 3 | 3.57 | 0 | 3762 |
| Grassknight | 1529▲ +1 | 68 | 4 | 0 | 25 | 6 | 1.79 | 0 | 3382 |
| killerfromcz | 816▼ -4 | 50 | 0 | 6 | 0 | 1 | 7.14 | 0 | 3190 |
| ITZ_batodughetto | 1772▼ -2 | 48 | 6 | 0 | 6 | 4 | 1.78 | 0 | 2059 |
| R4venL0rd | 1820 | 27 | 3 | 0 | 16 | 2 | 1.23 | 0 | 1384 |
| Хоттабыч#9 | 922▼ -42 | 22 | 3 | 2 | 2 | 4 | 1.29 | 0 | 1068 |
| i_see_you334 | 400 | 12 | 0 | 0 | 0 | 4 | 0.38 | 0 | 440 |
| atp_ecs | 400 | 7 | 0 | 0 | 3 | 3 | 0.64 | 0 | 382 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Napoleon_Total | 445▼ -0 | 9 | 1 | 5 | 0 | 9 | 0.27 | 0 | 2891 |
| PrismTank | 2096▲ +24 | 53 | 15 | 0 | 2 | 6 | 1.61 | 0 | 2594 |
| Jack8_8 | 1498▲ +498 | 35 | 5 | 2 | 8 | 11 | 0.76 | 0 | 1743 |
| ОленихаНаготоро | 1368▲ +16 | 31 | 7 | 0 | 10 | 7 | 0.76 | 0 | 1587 |
| Teusho88 | 1190▼ -0 | 19 | 3 | 0 | 0 | 9 | 0.39 | 0 | 895 |
| Ben_Sherman_2k | 1000▼ -0 | 11 | 3 | 0 | 1 | 5 | 0.44 | 0 | 534 |
| Minine (AI) | — | 8 | 1 | 0 | 0 | 7 | 0.22 | 0 | 435 |
| LyKos32 ✗ | 856▼ -3 | 8 | 2 | 0 | 0 | 5 | 0.30 | 0 | 425 |
| Nokosolo667@live ✗ | 437▼ -1 | 7 | 2 | 0 | 0 | 6 | 0.19 | 0 | 320 |
| KootasVeel (AI) | — | 0 | 0 | 0 | 4 | 5 | 0.00 | 0 | 184 |
| Yoshi_7 ✗ | — | 6 | 0 | 0 | 0 | 3 | 0.67 | 0 | 180 |
| PatalDan93 (AI) | — | 2 | 1 | 0 | 0 | 3 | 0.11 | 0 | 160 |
| Pirockman (AI) | — | 1 | 0 | 0 | 0 | 10 | 0.02 | 0 | 50 |
| U-bootcaptain ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.