decode: proto 304 · 2197 stat syncs · 0 zone events · 793 soldier mappings · 4.05s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| fill71164 | 1510▼ -12 | 37 | 18 | 2 | 8 | 7 | 0.97 | 0 | 3600 |
| PavelTikhomirov | 1444▼ -57 | 34 | 20 | 0 | 29 | 9 | 0.68 | 0 | 3318 |
| zoddj | 933▼ -1 | 53 | 18 | 0 | 21 | 8 | 1.71 | 0 | 2894 |
| ВундерВафля | 1443▼ -4 | 50 | 13 | 0 | 0 | 8 | 1.00 | 0 | 2245 |
| TpaKTopucT1 | 1294▼ -38 | 30 | 23 | 1 | 34 | 8 | 0.68 | 0 | 2088 |
| nikodemmalikowsk | 535▼ -40 | 25 | 9 | 3 | 11 | 10 | 0.52 | 0 | 1920 |
| karambaba#1 | 928▼ -64 | 26 | 17 | 1 | 2 | 7 | 1.24 | 0 | 1728 |
| Karlikon | 1005▼ -57 | 36 | 15 | 0 | 0 | 6 | 0.78 | 0 | 1630 |
| QuasiQuill1307@live | 421▼ -23 | 12 | 6 | 1 | 23 | 8 | 0.44 | 0 | 1391 |
| порно_звезда | 637▼ -363 | 16 | 4 | 0 | 0 | 10 | 0.46 | 0 | 660 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Анчоусы | 1341▲ +156 | 49 | 28 | 1 | 27 | 8 | 0.80 | 0 | 5241 |
| KOKOC_BAM_BHOC | 414▲ +14 | 67 | 34 | 2 | 1 | 6 | 1.91 | 0 | 4702 |
| DGEVER | 1726▲ +115 | 35 | 21 | 0 | 41 | 10 | 0.71 | 0 | 3638 |
| Roper_Fol | 729▲ +52 | 54 | 17 | 2 | 1 | 6 | 1.29 | 0 | 3094 |
| levakovlev982 | 618▲ +46 | 42 | 14 | 3 | 0 | 9 | 1.00 | 0 | 2313 |
| ВЕСЕЛЬЕ#5 | 424▲ +24 | 32 | 21 | 0 | 0 | 5 | 1.23 | 0 | 2050 |
| vL#4 | 747▲ +3 | 28 | 12 | 0 | 0 | 8 | 0.97 | 0 | 1662 |
| Geo_Ziggy | 682▲ +34 | 20 | 10 | 1 | 17 | 5 | 0.71 | 0 | 1644 |
| MUHAMAD_IRAQ_ | 1079▲ +79 | 34 | 2 | 0 | 0 | 3 | 2.12 | 0 | 1330 |
| Fedorov13 | 1064▲ +6 | 19 | 5 | 0 | 3 | 0 | 19.00 | 0 | 922 |
| duckhayhanhan (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.57 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:00 | sector_1 | Axis | 0 | |
| 5:01 | sector_2 | Axis | 0 | |
| 13:17 | sector_2 | Axis | 0 | |
| 15:23 | sector_3 | Axis | 0 | |
| 15:45 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.