decode: proto 304 · 1965 stat syncs · 508 zone events · 694 soldier mappings · 623410.69s · game 0.7.5.108
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:33 | sector_1_b | Axis | 9 | g-sands_player@psn, Alalvl, R0undtabl3, buckdanny239 |
| 10:42 | sector_2_b | Axis | 4 | g-sands_player@psn, JakoFromWaco@psn |
| 12:13 | sector_3_a | Axis | 12 | g-sands_player@psn, R0undtabl3, buckdanny239, JakoFromWaco@psn, valenciaefrainpr |
| 18:02 | sector_4_a | Axis | 3 | buckdanny239, tiestichigo |
| 20:02 | sector_5_a | Axis | 2 | buckdanny239 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.