decode: proto 304 · 1877 stat syncs · 674 zone events · 655 soldier mappings · 1673177.22s · game 0.7.5.116
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:49 | sector_1_a | Western Allies | 16 | O8I15, Treasure1145, REDX#4 |
| 4:27 | sector_2_a | Western Allies | 9 | TENIENTE#1, spitfire1, O8I15, Treasure1145, REDX#4 |
| 7:59 | sector_3_a | Western Allies | 4 | TENIENTE#1, O8I15, Treasure1145, ThanhKOM |
| 11:00 | sector_4_a | Western Allies | 7 | O8I15, Treasure1145, REDX#4 |
| 13:20 | sector_5_a | Western Allies | 6 | TENIENTE#1, O8I15, REDX#4 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.