decode: proto 304 · 1788 stat syncs · 466 zone events · 602 soldier mappings · 3529928.43s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:43 | sector_1 | Western Allies | 14 | Shortking343426@live, oukikun@live, danishhafizi127, DOBBUAMBATUBLOW, ゾルレン, kuningasmakkara@psn |
| 6:53 | sector_2 | Western Allies | 6 | oukikun@live, kuningasmakkara@psn, SlaughterMelon#1 |
| 9:26 | sector_3 | Western Allies | 7 | Shortking343426@live, oukikun@live, kuningasmakkara@psn, SlaughterMelon#1 |
| 12:16 | sector_4 | Western Allies | 9 | Shortking343426@live, Rangatang1er@live, ゾルレン, hetianran |
| 16:00 | sector_5_b | Western Allies | 10 | Shortking343426@live, SlaughterMelon#1, hetianran |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.