decode: proto 304 · 2897 stat syncs · 924 zone events · 1044 soldier mappings · 2895195.64s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:20 | sector_1 | Axis | 5 | content-lord74@psn, oraeva, gmagma901, fitted_devotee7@psn |
| 15:21 | sector_2 | Axis | 3 | rebrovc#1 |
| 20:52 | sector_3 | Axis | 5 | gmagma901, revakirill84 |
| 28:25 | sector_4 | Axis | 8 | oraeva, revakirill84, OneTuybard61 |
| 33:49 | sector_5 | Axis | 8 | content-lord74@psn, gmagma901, front-lever40@psn, rebrovc#1, Snow58269 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.