decode: proto 304 · 2954 stat syncs · 848 zone events · 1143 soldier mappings · 3245412.54s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:17 | sector_1 | Axis | 6 | xXThree_6Xx@psn, abirugo11, DoranetsEI, pandaraz |
| 8:31 | sector_2 | Axis | 12 | SOLIDSNAKE_MGSFH@psn, xXThree_6Xx@psn, Kakosen, DoranetsEI |
| 16:00 | f0f8f | Axis | 4 | SOLIDSNAKE_MGSFH@psn, xXThree_6Xx@psn |
| 21:09 | sector_4_b | Axis | 8 | IBloodBeastI@psn, DoranetsEI, pandaraz |
| 25:54 | sector_5 | Axis | 8 | SOLIDSNAKE_MGSFH@psn, xXThree_6Xx@psn, Kakosen, abirugo11 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.