decode: proto 304 · 1391 stat syncs · 532 zone events · 463 soldier mappings · 3703802.58s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:57 | sector_1_a | Axis | 5 | DaviD-D-221010@psn, hungtan1990, ATGAsh |
| 3:48 | sector_2_b | Axis | 7 | longnguyen0248, ézé, Гусь_Сане4ка, ATGAsh |
| 5:41 | sector_3 | Axis | 4 | cheonil, ézé, setouchi |
| 7:56 | sector_4_a | Axis | 1 | longnguyen0248 |
| 10:05 | sector_5 | Axis | 11 | ézé, Гусь_Сане4ка, setouchi, ATGAsh, Bulibasa593@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.