decode: proto 304 · 1855 stat syncs · 492 zone events · 615 soldier mappings · 3480735.48s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:12 | sector_1_b | Axis | 7 | Tommy_C66JZ@psn |
| 5:17 | sector_2 | Axis | 4 | spruce_oilcake3@psn, Tommy_C66JZ@psn |
| 8:13 | h6p6x6 | Axis | 2 | AIixna@psn, spruce_oilcake3@psn |
| 10:28 | sector_4_b | Axis | 22 | YanisleNesquik@live, ggairball43@psn, xXLucidDreamsXx-@psn, spruce_oilcake3@psn, Tommy_C66JZ@psn, blutmoomd-036@psn, vXdastardlyXy@psn |
| 13:44 | sector_5 | Axis | 5 | xXLucidDreamsXx-@psn, AIixna@psn, Tommy_C66JZ@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.